Journeybound Idle's One Month Anniversary Sale starts today at 10AM CST! The sale will last for two weeks, from September 13th until September 27th. There is no better time to join the Guild, and get into the game! Over a thousand unique players have embarked on their journey in the first month since release, so thank you to each and every one of you!
By the end of the year, the game will see a major 2.0 update, releasing a large content patch with a new endgame, requiring 25M XP in all skills to unlock. Given that a 100% Completionist run has been taking players between 800-1,200 hours on average, you still have plenty of time to join and prepare for 2.0!
As always, Journeybound Idle is a one-time purchase. 2.0 is large enough that most games would treat it as a paid expansion. I promised that your purchase will always include the full, complete game, and I'm keeping to that promise. 2.0 will be a free update for everyone, and in your hands the moment it is ready!
Journeybound Idle has gone through quite a few improvements and received many additions since release just a handful of weeks ago. A few will be shown off below, but we warned that there are some mild spoilers that come with showing anything from later in the game:
Challenge Dungeons! Rank's D, C, B, and A all have their own Challenge Dungeon, tuned to be fought at-Rank, with the best gear you can assemble at that level. They each have their own set of farmable rewards, including unlockable UI themes, music tracks, character ability sets, equipment, tools, and other very powerful items!
The Seed Study! With the vast number of items in Journeybound Idle, getting the right seeds in mid-to-late game was quite the struggle. With the addition of the Seed Study in the late game, players can now farm a certain number of seeds to donate to the Town, and make them available for purchasing after!
More Logs! In addition to the Bestiary, Tidecraft Log, and Wyldcraft Log, there are also now proper Stonecraft and Grovecraft Logs. These help you track all your discovered drops, count your actions, and now display rarities and odds for each item you're looking for. No more guessing if that hidden item is a Rare or Legendary!
New Achievements! The list of in-game Achievements has grown significantly. Now, every in-game achievement also has a Steam Achievement, with a current total of 196 Steam Achievements to progress and unlock!
Steam Trading Cards and Points Shop Items! Just this week, Journeybound Idle was given the ability to have its own set of Trading Cards and Badges on Steam! While released, we do have to wait for Steam's weekly maintenance for the Trading Cards to properly go live. In the meantime, the Points Shop has new Steam profile backgrounds and a full set of emoticons to unlock!
Version 2.0 is also in the works, with a massive patch that is going to add a significant amount of endgame content into the game. Version 1.0 currently takes around 800-1200 hours for a 100% Completionist Run. Version 2.0 will be releasing the Ascended Lands, expanding the XP cap well above the current 25M XP, and containing multiple tiers of content all within one new S+ Ranking!
Version 2.0 will be out later this year. Players should prepare by getting to Rank-S, farming the best possible gear, and prepping many thousands of high-tier foods. S+ will be accompanied by the S-Rank Challenge Dungeon, which will drop several items that are required to get your start in the Ascended Lands. It's going to be great! If you'd like a bit of a sneak peek at the associated battle, I tend to slip little things out in the Community Discord rather often (https://discord.gg/NsCYAX7HNV)!
There have been over 1,100 unique players since release last month, and I can't thank you all enough! We now have players from all over the world, and your suggestions and feedback have been invaluable. I look forward to continuing this journey with all of you :)
-Nick from Journeybound
2026-09-01
EXPERIMENTAL: Drag to Scroll settings are now available under Settings->Display. This is a setting for Steam Deck and touchscreen users. It should allow dragging anywhere on a panel to scroll, instead of just the scroll bars. (It also works for non-touchscreen, if you prefer this style of navigation)
Added a new toggle in the Farming panel cogwheel menu (click the cogwheel on the top right of the Farming panel). This toggle allows you to group animal pens by size, with the small pens on top and the large pens below.
Revamped the entire Rare Drop Notification system. There are now two new settings under Settings->General. You can toggle notifications by rarity for rare drop table items. While toggled on, these items will give a notification in your Activity Log, when received.
2026-09-02
Added auto-run functionality to the S-Rank Dungeon. While not a Challenge Dungeon, this is the one non-Challenge Dungeon with farmable loot. After the first completion, this Dungeon will now offer the same auto-run options that can be found when doing Challenge Dungeon runs.
Fixed a minor display bug with an S-Rank quests key items. The four shards from this particular quest will no longer have a permanent notification until the quest is completed, and will display like similar quests that require finding multiple Key Items.
2026-09-07
ANNOUNCEMENT: Happy one month anniversary of Journeybound Idle's release! Please stop by the Discord for a code that will allow you to unlock a title and new sidebar banner in game!
COMING SOON: Submitted a Steam Badge, set of Trading Cards, several Profile Backgrounds, and many Steam Emoticons for review. Hopefully, these will be approved and live by next week!
Fixed a display value bug when using XP brews during skilling. The amount of XP granted was always proper, but the toolbelt line was showing an improper number.
Companion slots were not properly unlocking if you hit the total level threshold with a combat style level up, unless the player relogged or had a non-combat level raise. This is now fixed.
Balance adjustments to the Unhallowed Robe Top/Leggings, and the Robe of Illumination Top/Bottoms.
Adjusted the wording of several guild tasks for added clarity.
2026-09-08
96 more in-game achievements are now also Steam achievements. Every in-game achievement now has a matching Steam achievement, along with proper achievement art within the game. There are now almost 200 total Steam achievements!
Minor bug fix regarding losing your zoom settings when going from windowed mode, to widget mode, and back to windowed mode.