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RestitutorNewsPatch Notes: 0.22
Game update

Patch Notes: 0.22

Restitutor · published 7 Sep 2026, 14:19 UTC · build 25168771

All newsPlayers around this dateRead on Steam

Hi,

I am pleased to present Patch 0.22. This patch adds some balancing changes before the early access release.

Balancing Changes

  • Making a tile our core now adds 10% of the base cost per core made, replacing the previous compounded increase.
  • The Warmonger Penalty now adds 10% of the base war-score cost per war started, replacing the previous compounded increase.
  • Research costs now add 15% of the base cost for each technology already researched. Each province that has researched the same technology reduces its cost by 1%.

Mechanic Changes

  • Personal best bonus when rebirth: each annexed and cored tile beyond your previous best grants 1 additional Legacy Point.
  • Expanded family tree bonus: this currently does not have gameplay changes but enables future expansion. Since this needs to migrate data, I'd rather do it before the release
  • Historical attitude: new runs now begin with longer-lasting historical attitudes toward up to four nearby provinces - two favorable relationships and two hostile ones.
  • Denounce is now a relation action instead of great power action. It is unlocked by Trade Networks and Demand Tribute has moved to Civic Assembly.

NPC Improvement

  • NPC provinces now respect positive attitudes when choosing war goals
  • NPC provinces now change rivals through the same rules as the player
  • NPC provinces will now make use of denounce
  • NPC provinces now set Government Focus toward their governor's weakest skill

UI & QoL

  • Added sound effects for clicks, errors, event notifications, rebellions, and declarations of war. The default sound volume is now 50%.
  • When one of our tiles enters rebellion, the game now shows the tile name with a warning and sound effect.
  • The Great Works catalog is now displayed in a larger two-column layout, and tooltips have improved placement.
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