Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
CrosstalkNewsHardware Sniffers: The EMIRU binary format
Community

Hardware Sniffers: The EMIRU binary format

Crosstalk · published 11 Sep 2026, 01:31 UTC

All newsPlayers around this dateRead on Steam

MISC has its own executable format called "EMIRU."

The Executable Minimal Image Relocatable Unary

  • E: has a start and can be jmp'd to

  • M: doesn't include overhead, such as relocation tables

  • I: is a set of bytes loaded directly into memory, at a program base, by the kernel

  • R: supports address relocation at runtime without recompilation

  • U: it is its own freestanding thing ("unary" used as a noun, similar to "binary")

The format is kept as simple as possible, which is why it doesn't have a reloc table in itself. It is already supported by Crosstalk's Clang distribution, which is bundled with the game.

More from Crosstalk

Other announcements

All news
Community13 Sep 2026Hardware Sniffers: MISC and virtual memorydisclaimer: some may find some of this content opinionated, but it stems from arbitrary external authorities making choices on users' behalf and not allowing that to be changed. Various manifestations of that occur on the x86 and in existing kernels > Someone: "Virtual memory is free" > Me: "yeah, no" See something odd? I practically cannot use the last ~50Gi of my physical memory. Virtual memo…Community13 Sep 2026Hardware Sniffers: MISC's programming language, DANGCDev log #13 Welcome to the next devlog! This one is both a dev log and a Hardware Sniffers entry to tell you a bit more about the MISC platform . A few years ago I started designing a programming language that I thought I wanted for systems programming. I still did and even now do most work in C99 ( specifically C99), but the more I do, I increasingly realize that I have many things that I woul…In-game event10 Sep 2026All achievements will be removed due to a Valve leakThere were unique and progression-important achievements in Crosstalk that were meant to be secret, however due to a scoping bug Valve leaked their names, descriptions, and images to the likes of SteamDB. All achievements are thereby removed from the game. New ones may be added later on. SteamDB happily showing confidential achievements