
Completely reworked the game's settings system.
Added a dedicated FOV Slider, allowing you to adjust the field of view to your preference.
Added UI Scale, allowing you to adjust the size of the interface.
Reworked display settings. Changing one option should no longer automatically apply or reset unrelated settings.
Fixed an issue where the resolution could automatically switch to 2K or 4K.
The game should no longer force changes to your screen format or display mode.
Improved Fullscreen, Borderless, and Windowed modes.
Fixed cases where UI elements could appear outside the visible screen area.
Reworked the camera motion effects system.
Added a dedicated slider for adjusting the intensity of Camera Shake and other camera movement effects.
If you're sensitive to motion sickness, these effects can now be significantly reduced or completely disabled.
Players who prefer a more dynamic camera can keep the effects at full intensity.
Added new advanced graphics settings:
Volumetric Fog Quality
Lumen Quality
Reflection Quality
Lighting, fog, and reflection quality can now be configured in much greater detail.
Players on lower-end PCs can reduce these settings for additional performance.
Players with powerful hardware can push lighting and reflections to their maximum quality.
Updated the NVIDIA DLSS integration to the latest available plugin version.
Added support for the latest DLSS Super Resolution improvements and Transformer AI Models.
Added DLSS Multi Frame Generation support for compatible NVIDIA GeForce RTX 50 Series GPUs.
Added support for higher Frame Generation multipliers: 2x, 3x, 4x, and 6x on compatible hardware.
Improved DLAA (Deep Learning Anti-Aliasing) support for higher image quality at native resolution.
Improved overall DLSS and Frame Generation integration, compatibility, and stability.
NVIDIA Reflex continues to work alongside Frame Generation to help maintain responsiveness.
DLSS Ray Reconstruction is not currently implemented.
Rebalanced archers.
Rebalanced wild boars.
Improved hitboxes for heavy melee weapons.
Heavy melee weapons now have a longer effective attack range, making hits more accurate and consistent.
The Reaper weapon can now be repaired.
Added highlighting for items that can be picked up, making small objects easier to spot in grass and other difficult areas.
Increased the double-click timing window when upgrading skills, making the system easier and more reliable to use.
Fixed the display of Large and Small Shelters in multiplayer.
Fixed many smaller bugs and issues that aren't worth listing individually, but together make the game more stable and polished.