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Forest Doesn’t CareNewsPATCHNOTE 8/21/2026
Game update

PATCHNOTE 8/21/2026

Forest Doesn’t Care · published 21 Aug 2026, 08:49 UTC

All newsPlayers around this dateRead on Steam

⚙️ Settings & Interface

  • Completely reworked the game's settings system.

  • Added a dedicated FOV Slider, allowing you to adjust the field of view to your preference.

  • Added UI Scale, allowing you to adjust the size of the interface.

  • Reworked display settings. Changing one option should no longer automatically apply or reset unrelated settings.

  • Fixed an issue where the resolution could automatically switch to 2K or 4K.

  • The game should no longer force changes to your screen format or display mode.

  • Improved Fullscreen, Borderless, and Windowed modes.

  • Fixed cases where UI elements could appear outside the visible screen area.

🎥 Camera & Motion Sickness

  • Reworked the camera motion effects system.

  • Added a dedicated slider for adjusting the intensity of Camera Shake and other camera movement effects.

  • If you're sensitive to motion sickness, these effects can now be significantly reduced or completely disabled.

  • Players who prefer a more dynamic camera can keep the effects at full intensity.

🎨 Graphics & Performance

  • Added new advanced graphics settings:

    • Volumetric Fog Quality

    • Lumen Quality

    • Reflection Quality

  • Lighting, fog, and reflection quality can now be configured in much greater detail.

  • Players on lower-end PCs can reduce these settings for additional performance.

  • Players with powerful hardware can push lighting and reflections to their maximum quality.

🟢 NVIDIA DLSS Update

  • Updated the NVIDIA DLSS integration to the latest available plugin version.

  • Added support for the latest DLSS Super Resolution improvements and Transformer AI Models.

  • Added DLSS Multi Frame Generation support for compatible NVIDIA GeForce RTX 50 Series GPUs.

  • Added support for higher Frame Generation multipliers: 2x, 3x, 4x, and 6x on compatible hardware.

  • Improved DLAA (Deep Learning Anti-Aliasing) support for higher image quality at native resolution.

  • Improved overall DLSS and Frame Generation integration, compatibility, and stability.

  • NVIDIA Reflex continues to work alongside Frame Generation to help maintain responsiveness.

  • DLSS Ray Reconstruction is not currently implemented.

⚔️ Combat & Balance

  • Rebalanced archers.

  • Rebalanced wild boars.

  • Improved hitboxes for heavy melee weapons.

  • Heavy melee weapons now have a longer effective attack range, making hits more accurate and consistent.

  • The Reaper weapon can now be repaired.

🎒 Items & Interaction

  • Added highlighting for items that can be picked up, making small objects easier to spot in grass and other difficult areas.

🧠 Skills

  • Increased the double-click timing window when upgrading skills, making the system easier and more reliable to use.

🌐 Multiplayer

  • Fixed the display of Large and Small Shelters in multiplayer.

🛠️ Other Fixes

  • Fixed many smaller bugs and issues that aren't worth listing individually, but together make the game more stable and polished.

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