Status
SteamPeaks
Charts
Sales
Upcoming
Patches
News
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
News
Steam's own announcements and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Ascension Trail
News
Update Notes - 30.07.2026
Game update
Update Notes - 30.07.2026
Ascension Trail
· published
29 Jul 2026, 23:23 UTC
All news
Players around this date
Read on Steam
New guidance tip: a message explains the darkness when your light runs out, plus a first-time gift of 2 shards and a camp tip on extending your run.
Boss stages now keep the light timer running during the fight, pausing only after the boss dies.
Light countdown moved to the top-right timer; run time moved to the pause menu.
Fixed: Health Regen upgrade now actually heals.
Fixed: Beam skill no longer wastes 20 mana on a 1-frame beam.
Fixed: Wind obelisk no longer makes your character flicker.
Fixed: Character is visible in appearance menu.
Returning to camp from the pause menu now confirms and shows your score.
More from Ascension Trail
Other announcements
All news
Game update
8 Sep 2026
09.09.2026 - Patch
Balance Pass · Floors set the difficulty, not the clock. Monster health and damage scale with depth. Floors 1-3 are gentler; floor 5 onward lands where it always did. Lingering on a floor no longer buffs its monsters - the shard light is the only timer. · Two armor brackets. Floors 2-5: a light plate that breaks in a few hits. Floor 6+: the heavy plate, elites always wear it. Earth, fire, light…
Major update
6 Sep 2026
The Capstone Update 1.3.0.0
Signature Weapons, Capstones & Secret Rooms · Fifteen signature weapons - seven swords, three bows, five staves - each with its own special, its own on-hit passive, and (staves) its own primary. Parry and riposte, blink between enemies inside a ring, mark a duel target, raise the dead, string monsters up as puppets, plant a turret, vanish into smoke, dump your whole mana pool into one nova. · S…
Major update
16 Aug 2026
Update 1.2 - The Guardians
NEW: Floor Guardians Three floors now end in a miniboss lair instead of a regular final room. Each guardian drops a legendary chest on defeat. Big Della - Stage 8 (NEW) · The lights go out. She watches you from the dark — glowing softly, and only hurtable while she pulses white . · Soak her with too much damage at once and she vanishes, reappearing across the room with a fresh wave of kamikaze…