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Sword & Banner PlaytestNewsMinor pre-playtest fixes
Game update

Minor pre-playtest fixes

Sword & Banner Playtest · published 19 Jul 2026, 09:23 UTC

All newsPlayers around this dateRead on Steam

- Wood-gate siege fix (breached gates are now enterable without ladders)
- Version label on the main menu (v0.1 Playtest)
- Coin sound on all money gains (ransoms, quests, loot, etc.)
- Correct Sentry release tag ([email protected])
- 288 MB download (was ~1 GB) after excluding scratch dirs from the export

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Game update14 Sep 2026Demo 0.3.8 - Patch NotesDemo 0.3.8 Battles · New: optional tactical pause. Turn it on in Settings, then press Space in a battle to freeze the fight and give your orders at your own pace. Movement arrows and destination markers show while paused, and your orders carry out the moment you unpause. It can be rebound to another key, and it is off by default. Indicators for charges still need to be added. · Custom battles n…Game update13 Sep 2026Demo 0.3.7 - Patch NotesDemo 0.3.7 Battles · Shield wall placement previews now update live to show where your men will actually stand. · Enemy armies now try to march around large rocks and rivers rather than straight into them. · Enemy armies now cross fords to reach you instead of stalling at the water's edge. Interface · Market and inventory items now show a tooltip — what they're worth, how they're made, and whic…Game update11 Sep 2026Demo 0.3.6 - Patch NotesDemo 0.3.6 Battles · Hover one of your soldiers in a battle to see their name and portrait on the info card. Fixes · Fixed a black screen on startup that stopped some players reaching the main menu. · Likely (still unconfirmed) fix for a bug where every town but the capital could vanish from the map after the opening battle, with all armies then spawning from that one city. If it still happens,…