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EternityNewsCharting the Road Ahead
Major update

Charting the Road Ahead

Eternity · published 2 Jul 2026, 16:21 UTC · build 20810864

All newsPlayers around this dateRead on Steam

Eternity — Community Update


Captains,

A quick word on where the fleet stands, and where it's headed.

The course is set


Eternity is settling firmly into what it was always meant to be: a strategy survival game with adaptive storytelling, where every decision ripples outward to shape the destiny of your fleet, its politics, the technologies you unlock, and the way your story ultimately ends. No two runs steer the same course.

Already aboard

The core game is real and playable today:

  • Life support management; keep oxygen, water, food, and power flowing

  • Cargo & crew transfers between ships

  • Planet & wreck exploration, with away-team field missions

  • Mining, salvaging & refining; pull raw stock out of a dead system

  • Fabrication; turn refined materials into parts, drones, and probes

  • Ship modification & configuration

  • A full tech tree driving a live world simulation

  • Story Chapter 1, authored start to finish

  • 20 solar systems, fully built out and ready to explore

On the horizon

What's coming next:

  • Social & political fleet systems: forge a new society from the survivors: draft laws, navigate factions and social tensions, and settle into a regime type shaped by your choices

  • Everyday fleet life simulation

  • Space combat

  • Diplomacy; with survivors you encounter, or renegades who break from the fleet

  • Space station exploration & usage

  • Tech Tree: Phase 2

  • Story Chapters 2 through 8


The fleet is holding together, and the best of the journey is still ahead. Thanks for flying with us.

— The Eternity Team

More from Eternity

Other announcements

All news
Community24 Oct 2025Updates and News - October 2025Hey everyone! Playtest Wave 1 is in the books and it gave us great insights. The team is already hard at work implementing improvements in time for Wave 2 . Roadmap & Upcoming · We’re on schedule. · Shipping next: Production screen (complete) , Tech Tree rework , and a short tutorial to help with new-player onboarding. · Recently finished: the Cargo Hold and Management screens, plus a bunch of…Community23 Sep 2025Closed Playtest: looking for a few brave captainsHey folks! We’re running a closed playtest for the current build next week (exact dates TBA). This is a development version, meant to consolidate what’s in the game right now and get feedback before the next big push. What’s in this build: · Mining & Salvaging (find it, strip it, stash it) · Tech Research and ship module unlocks · Survival-linked resources (oxygen, water, food, power… everythin…Community3 Sep 2025Progress in Developing ETERNITYDeveloping Eternity has been an amazing ride. Creating a strategy game, even a small one like this, has been a long-standing dream, and seeing it come to life has been a real privilege. And then there’s all the great input from you: players who enjoy strategic, emotionally engaging games where conscience plays a role alongside planning skills. So far, the discussions have been insightful and co…