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Mycelium ConquestNewsPatch ver 1.0.14: Network, terrain, and performance fixes
Game update

Patch ver 1.0.14: Network, terrain, and performance fixes

Mycelium Conquest · published 3 Jun 2026, 16:11 UTC

All newsPlayers around this dateRead on Steam

Summary: Fixed several visual and performance issues in the hyphal network and terrain systems. Network twig connections no longer clip under branch ribbons, large hyphal networks use edge-count-based LOD to maintain frame rate, loading a save with a different world seed no longer corrupts terrain textures or skips entity spawning, and evolution cutscene reveals avoid mid-animation disk I/O hitching.

Changes:

  1. Branch twigs no longer clip underneath the main branch — they look properly attached
  2. Large sprawling networks no longer cause frame drops or stuttering
  3. Loading a save with a different map no longer shows garbled terrain or empty patches
  4. Optimized Evolution reveal animations to run smoother without pausing too long to load icons
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Game update16 Aug 2026Patch ver 2.0.12-fixed How to play screen cut off for ultrawide resolutions. -added Exit Game button in Pause Menu to directly exit game.Major update14 Aug 2026Co-op Bots Are Now Available!Hosts can now fill empty co-op slots with bots and mix them with human players or just play solo with 3 other bots. Bots hunt, gather, recover, build, research, balance production, defend the colony, and report their actions in chat. Their actions are synchronized for all players, and their position and health are included in co-op saves. To play co-op with bots, from main menu > co-op > host g…Game update27 Jul 2026Patch ver 2.0.10Fixed game resolution switch bug for windowed and fullscreen view modes.