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Saber Punks PlaytestNewsPatch Notes v0.5.40
Game update

Patch Notes v0.5.40

Saber Punks Playtest · published 16 Apr 2024, 01:35 UTC · build 14063959

All newsPlayers around this dateRead on Steam

Character & Combo System Reworks
Several characters have had their combo lists reworked and feature new Combo Style systems. Combo Styles affect the ways that characters interact with their Abilities and Combo Lists to allow for unique playstyle options.

Klon: Freestyle Combos
Combo inputs in this style do not differentiate between the left/right hand and allow a slash to be successfully created with either hand.

Solara: Combo Cut
While Frenzy is active, completing a Combo will reduce the number of steps needed to complete them by one, this removes the first current step in the Combo. Completing multiple Combos will continue to shorten each of the Combos, if a Combo only has one step remaining it will be removed from the list. Completing any single step Combo will reset the Combo Shortening and revert the list to its original length.

Knight: Unlock Combos
Some Combos in a Combo List will begin as Locked Combos and will only unlock after performing specific Unlock Combos. Performing an Unlocked Combo will re-lock it and require another Unlock Combo to be performed to be used again.

Gunslinger: Infinites
Some Combos can repeat the final step or steps multiple times within a limited window to perform multiple Combo Finishers. These will be noted on the Combo List by a symbol.

Samurai: Link Combos
Some Combos are designated as Link Combos, upon completing a Link Combo it may be followed up with Linked Combos which can only be started upon the completion of the specific Link Combo they are attached to. Linked Combos can have other Linked Combos attached to them as well.

Artificer: Upgrde Combos
Using Upgrade Combos will provide a benefit to the Character, such as increasing the Health and Damage of the Drone Ability. Each Upgrade Combo can affect a different attribute or corresponding Drone Lane.

Glossary
Attacks: All attack types listed with descriptions
Characters: Each character with descriptions and abilities explained
Mechanics: Gameplay functions detailed

Attack Types
Seeker: Homing shot that follow's a player's movement - primarily on Sniper and Gunslinger
Corkscrew: Twisting path that is difficult to block - Gunslinger and Sniper

More from Saber Punks Playtest

Other announcements

All news
Game update26 Jan 2024Patch Notes v0.5.39New Features Mercenary Tutorials - 12 tutorials one for each fighter that goes over their weapons, ultimates, and abilities Bug Fixes Aracade Audio Drop Out - Music would terminate at the end of the first match Leaning Tower Bug - Rig during arcade tower was tiled with the fight view camera angle Arcade Scoring Fix - Arcade scoring heavily favored health points over time pointsGame update4 Jan 2024Patch Notes 0.5.38Spectator Camera Controls option - Setting for spectator camera to allow a keyboard user to control camera angles while a player is in a match Weapon Smoothing - Butterworth Low Pass Filter applied to controller tracking Arcade Score Difficulty Scaling - Lowered bonus score on difficulty level to allow lower difficulty, exceptional performances to score higher - Normal 1.5 -> 1.15 - Intermediat…Game update29 Dec 2023Patch Notes v0.5.36Color Blind Accessibility Settings - Toggle that overrides weapon colors for all characters Spam Decay Adjustments - Consecutive decay combos count towards spam decay Weapon Input Smoothing - Low pass filter applied to controller inputs