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Manage your own club squad, sell pitches, run ad campaigns · Pitchside Empire · SteamPeaks
Pitchside Empire
News
Manage your own club squad, sell pitches, run ad campaigns
Game update
Manage your own club squad, sell pitches, run ad campaigns
Pitchside Empire
· published
18 Sep 2026, 09:23 UTC
All news
Players around this date
Read on Steam
New
Added squad management to recruit, train, and field players for your club
Added an era ladder tracking late-game milestones with monthly reports
Added advertising campaigns to boost booking calls when you have free capacity
Added the ability to sell built pitches back for a partial refund
Added a "Long Road" screen to track long-term objectives and weekly goals
Added customizable bottom dock slots pinned directly from quick access
Added sponsor advertisement boards along pitch fences
Added dynamic car park traffic with cars arriving and leaving based on occupancy
Added privacy settings to disable presence sharing and automatic error reports
Added a promo code system to claim one-off bonuses from the menu or in-game
Improved
Improved land expansion with discounted rollout prices for existing facility standards
Improved reputation and pricing curves to make five-star ratings achievable again
Improved call card layout, clock speed indicators, and custom cursor support
Improved dialog designs with a consistent cartoon header and smoother animations
Improved squad training and resting balance to make choices more impactful
Reduced match whistle frequency and added a clear option to mute them
Improved backup restoration tool placement with a backup count badge
Fixed
Fixed balanced manager policy to respect customer budgets and avoid reputation penalties
Fixed contract generation to restore correct reputation and rating targets
Fixed a graphics crash on startup by adding an automatic fallback mode
Fixed call countdown timers to accurately match real-time seconds
Fixed land checklists to correctly show carried-over upgrades and single-land gaps
Fixed car park traffic to settle into still frames when reduced motion is active
Fixed strategy hub quick-access shortcut routing issues
More from Pitchside Empire
Other announcements
All news
Game update
24 Sep 2026
Pitchside Empire 0.6.6 — Online Update
The big Online Update has just been released! We're continuing to expand the online side of Pitchside Empire, and this update was built almost entirely from your reports and feedback. Matches now have sound, the pitch is much faster, your facility can continue to grow, and saving will no longer lock you inside the game. Matches can now be heard The pitch now has sounds for kicks, passes, goalke…
Game update
17 Sep 2026
Update 0.6.0 – A New Look, Deeper Deals and Your Saves Kept Safe
The whole facility has been remodelled, the phone finally feels like a negotiation, and the save system now keeps backups. Almost every line below comes from a report or a review you wrote. Thank you. A new look · Everything you build is modelled properly now: the clubhouse and its upgrade floors, changing rooms, restrooms, showers, the VIP lounge, the school classroom, the entrance sign, house…
Game update
17 Sep 2026
Update 0.5.0 – Game Speed, Guided Start and Your Reports
This update is built almost entirely from what you sent us through the in-game report button. Thank you — every one of these was read. Game speed · The clock can now run at 2× or 3×. The fast-forward buttons sit next to the clock in the top bar, the same choice is in Settings → General, and keys 1–3 switch speed. · Speed only changes how fast time passes. Calls, income and costs per game day st…