We can finally make it official.
Psycho-Sleuth launches November 5, 2026!
When we first started working on Psycho-Sleuth, we honestly didn't expect it to grow into what it is now.
We'd be deep in development and keep thinking:
"Maybe we could add a bit more story here..."
"This scene would be so much better with a custom animation."
And before we knew it, we ended up with ——
40 CGs
Dozens of 3D backgrounds
Dozens of After Effects & hand-drawn animations
Live2D animations for all 13 main characters
50+ original BGM tracks
Over 500,000 characters of script
Over 10,000 lines of Japanese voice acting
Even we were a little stunned when we put all the numbers together, like "Wait, we made all this?"
Psycho-Sleuth is, at its core, a story and deduction-driven game. We've always wanted more than just mind-blowing puzzles. We wanted the characters, the cinematography, the music, and the art to pull you completely into the world.
We're now less than two months out from November 5th, and we're in the final stretch.
Thank you to everyone who played the Demo, shared their thoughts, reported bugs, gave feedback, or simply told their friends about the game. So much of what you see today was shaped, piece by piece, by your feedback.
The Demo is still available on Steam for free, covering Chapter 1 + the mystery setup of Chapter 2.
If you finish the Demo and want to know what happens next, go ahead and add us to your wishlist!
See you on November 5th for the full release!