Made the Perfect Guard and Perfect Dodge windows more forgiving in Story Mode.
When Ave performs a non-perfect Parry, the timing window for the next Parry will open earlier, making it easier to respond to consecutive attacks.
When the story prevents the player from leaving a safe zone, the forced return action will now use the weapon-sheathing animation to prevent combat actions from being incorrectly used inside the safe zone.
Added an animus jar decoration to the Twins' shop, with its appearance changing as the player progresses.
Elmo will now stand in the center of the arena during his boss battle, along with improvements to several aspects of the battle presentation.
Fixed some projectile and camera issues during the Ryuu boss battle.
Fixed some text and localization issues.
Fixed some scene layout and pathfinding issues.