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Hand AlmightyNewsPlaytest build v2034 - More challenges!
Game update

Playtest build v2034 - More challenges!

Hand Almighty · published 1 Aug 2026, 18:24 UTC

All newsPlayers around this dateRead on Steam

Another batch of challenges

Just a small update this week, extending the challenges you can attempt:

  • Challenge: Buy X upgrades after rerolling the shop

  • Challenge: Win the treasure chest jackpot

  • Challenge: Break X pinballs

  • Challenge: Kill X enemies with pinballs

  • Challenge: Kill X enemies with max damage pinballs

  • Challenge: Deal X damage with a single pinball

  • Challenge: Kill X enemies close to the base

  • Challenge: Get X critical hits

  • Challenge: Deal X damage to an enemy with one attack

  • Challenge: Stun X enemies

  • Challenge: Set X enemies on fire

  • Challenge: Deal X knockback damage

  • Challenge: Push X enemies off the level with shockwaves

  • Challenge: Win a run with X empty upgrade slots

  • Challenge: Hit X enemies with one attack

I've probably gone a bit overboard with the challenges early on - you'll activate a load of them on your first run. They need some tuning so they get spaced out a little bit more.

"Win a run with X empty upgrade slots" is a particularly interesting challenge as it forces you to pick and choose your upgrades carefully, and sacrifice empty upgrade slots to boost the few upgrades you do have.

All these challenges are the foundation for the game's progression system. The next update will have the first glimpse of that: a new playable character!

More from Hand Almighty

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Game update3 Oct 2026Playtest build v2271 - Matchmaker character and killstreaksNew character - Matchmaker I've converted an upgrade (Cupid Arrow) into a character (Matchmaker). When you attack an enemy with this character, it will produce pheromones that attract nearby enemies for 10 seconds. You can control the horde by redirecting them towards a "lover" enemy. This is vital for the Matchmaker, which has reduced attack damage as the trade-off for this enhanced control. N…Game update18 Sep 2026Playtest build v2228 - Finger GunNew character - Finger Gun I like the idea of Hand Almighty feeling like a box of mini games with lots of characters that play completely differently. The Finger Gun character asks "what if the game was a shooter?" It fires 6 finger bullets directly upwards that can pierce multiple enemies before reloading. It's great at dealing damage vertically, thinning enemies at the back of the horde. It's…Game update23 Aug 2026Playtest build v2146 - leaderboardsLeaderboards For a long time, I've wanted a competitive element in the game to encourage players to find optimal strategies for speed-running. So I've added leaderboards for the fastest times for beating each level with each character. I think it will encourage some friendly competition and, hopefully, some debate about how to optimise runs for each player. Design decisions I had to make some d…