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Factory Default: Build, Trade, RepeatNewsEarly Access Release Date Reveal + The Road to 1.0!
Community

Early Access Release Date Reveal + The Road to 1.0!

Factory Default: Build, Trade, Repeat · published 22 Jul 2026, 11:00 UTC

All newsPlayers around this dateRead on Steam

Greetings!

I finally have a date for you. Factory Default: Build, Trade, Repeat will be launching into Early Access on September 8th, 2026.

If you haven’t seen it yet, here is the release date teaser:

Behind the scenes, I have been working to get the first stage of celestial expansion ready for the launch build. Here is a quick sample of the Moon in motion:
[Note: Those are just cubes zooming around the moon, proper cargo vehicles are incoming.]


Getting a foothold on the Moon is just the start of the Ultima Mundi project. To give you an idea where the simulation is actually heading during Early Access, here is the official Roadmap to 1.0:

I will go into much more detail on the specific features, mechanics, technologies, and events listed here once Early Access officially launches. But as you can see, the plan is for every planet and moon to throw a new logistical puzzle at you to keep the late-game challenging.

Thank you to everyone who playtested early iterations, provided helpful feedback, as well as following and wishlisting the game. A big shoutout to the team at MicroProse for helping me get Factory Default to the starting line.

I can’t wait to share 0.1 with you!

Until next time, take care,

-Chett Fitzgerald

Check out Factory Default on Discord https://discord.com/invite/74uwzz2FPA

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