Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Wilder Bound - 荒野拼图News1.1.2 Update
Game update

1.1.2 Update

Wilder Bound - 荒野拼图 · published 16 Jul 2026, 06:32 UTC

All newsPlayers around this dateRead on Steam
  • Optimized mining cycle for Mountain – Quarry – Ancient Ruins: crystal progress floor guarantee, quarry output & storage adjustments
  • Quarry adjacency bonus to mountains (faster mining / crystal progress), with progress and storage shown on panel
  • Ancient Ruins now allow repair with stone before offering; added mining cycle guidance and offering-to-mining feedback
  • Unified hover tooltip UI; when ruins lack materials, click to highlight source tiles
  • Save management now supports multi-select and batch deletion
  • Quarry placement rule adjusted: must be adjacent to mountain
  • Hard mode starting characters reduced to 2
  • Population panel now allows manual water allocation; food and water buttons show effect hints on hover
  • Cooking task queue now supports cancellation
  • Characters' water loss is automatically replenished during storms
  • Recipe order adjusted in crafting panel (water wheel moved earlier, settlement moved later)
  • Warehouse now defaults to "Water Storage" category; category tab order adjusted
  • Tent placement rule adjusted: must be adjacent to forest or grassland
  • Fresh fish and grilled fish icons updated (temporary fix, further updates pending)
  • Fixed layout overflow issue on save slot selection cards
  • Various in-game experience improvements and bug fixes
More from Wilder Bound - 荒野拼图

Other announcements

All news
Game update2 Sep 2026Patch: Save Configuration FixSave Configuration FixGame update2 Sep 2026Patch Update: Smoke Particle Effect FixSmoke Particle Effect FixGame update1 Sep 20261.2.1 Character Portrait AdjustmentsSpecial Character Work Portrait Adjustments