Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Grey HackNews[Nightly] Update v0.9.6796
Community

[Nightly] Update v0.9.6796

Grey Hack · published 29 May 2026, 22:18 UTC

All newsPlayers around this dateRead on Steam

The nightly build is open to everyone!

Note that the Nightly version is unstable, may contain game breaking bugs and the savegame can be deleted frequently. So It is not recommended for new players.

The nighly build is designed to help report bugs and provide feedback while the update is being completed before it is moved to the public branch.

Important: Changing to the nightly build removes the savegame from the Single Player mode of the Public build and vice versa. Multiplayer mode progress is not deleted even if you switch from one build to another.

Visit the official Discord of the game for more information, support and the latest news from the nightly build.

This time, the nightly has been split into two parts so that the public build could already enjoy the new Tutorial, procedural missions, and other improvements in the latest merge.

Now the second part of the nightly build is open to continue development as planned to finally reach version 1.0. During this nightly, the remaining reported bugs will be fixed, along with improvements and balancing in various systems such as the company stock system, among others.

Since not much time has passed since the merge, there aren't as many new features as in the first part of the nightly this time, but there are still several interesting things. Here are the main changes:

Changelog

- Improved coin price estimation system using volume weighted average price instead of simple unit value.

- Fixed bug in the coin system when selling against a buy offer, preventing the publication of the offer if the buyer didn't have coins. To buy is only needed to be registered in the currency and have money in the bank.

- First iteration of the rework of the company stocks system. Now, company stock dividends are distributed based on the company's value instead of depending on the accumulated fund of the global players purchases from shops, which could lead to excessively low payments. The information displayed in the Payments tab of Stocks has been updated to indicate the new system.

- In addition to Shops, you can now buy shares of companies like Supermarkets, Fast Food, Workshop, Mobile Shop, Hardware Manufacturer.

- Fixed bug that caused fired NPCs not to be considered in the calculation of a company's performance.

- Fixed bug #1043: MetaMail.delete not deleting mails correctly

- Fixed bug #1051: metamail is immutable until the script is restarted

- Fixed Bug #1255: CLI Prompt changing incorrectly

- Updated the man command to return the full manual entry of the command instead of just its usage.

- command_info returns the full manual entry if the command name is passed without the "_usage" suffix.

- Improved the internal system that manages the default commands to allow updating their code in updates without having to force a game wipe.

- Various minimal performance improvements on the server side in network generation.

Nightly Build Access

Go to your Steam library, right click on Grey Hack and choose Properties. You’ll see a tab for BETAS.

Click on that, and then in the box enter the code: nightlybuild

That done the dropdown box above should become active, and you can now select 'nightly'.

Thanks for your support and feedback!

More from Grey Hack

Other announcements

All news
Sale10 Sep 2026Grey Hack joins Steam Programming Fest!In Grey Hack, programming is one of the ways you explore and interact with a network of simulated computers. With GreyScript , the game's scripting language, you can modify existing commands, write your own utilities, and develop tools to suit the way you play. You can start with a command you already use: examine how it works, change its behaviour, and test the result in the game. As you explo…Game update3 Sep 2026[Nightly] Update v0.9.7094Changelog - Implemented refresh button in ScanLan and ConfigCompany with a cooldown of 2 seconds. - Fixed an issue where players could only fire one superadmin across multiple rented servers. Monthly administrator fees are now adjusted correctly after each dismissal. - Fixed Bug #1276: Can't install rshell server when admin intercept - Fixed Bug #1218: Stocks.exe spam load out when selecting co…Game update20 Aug 2026[Public] Update v0.9.6775Changelog - Fixed Bug #1271: Streaming Mode not hiding the public ip on trace being canceled in AdminMonitor.exe - Fixed regression bug in the Warehouse window where the hardware batch purchase button was unresponsive.