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Slice & DiceNews3.1 patch notes
Game update

3.1 patch notes

Slice & Dice · published 19 Nov 2024, 08:17 UTC · build 16442058

All newsPlayers around this dateRead on Steam

3.1 patch notes

FEATURES -
better performance
steam achievements
hd Fonts
blyptra mode
roll speed
landscape lock
--modding stuff--
custom tactics, custom-er side effects, summon heroes
lots more, textmod v1.1 I guess
broke half the 3.0 mods, sorry

BALANCE -
adjustments to the graph
nerfed 'myriad options'
tinkered with generated heroes

heroes changed: lazy whirl scrapper barbarian eccentric wanderer scoundrel clumsy dabbler gambler ludus agent alloy knight bard prince poet valkyrie fey surgeon fate prodigy cultist evoker jester seer warlock ace primrose spade presence statue sphere coffin alien tainted vessel jumble pilgrim doctor

monsters changed: the hand, sudul

modifiers changed: hero immunity, reduced defence, 4hp, 3 pip pain, barricade, expensive spells, immune monsters, lowest exert, heavy weapons, static blanks, back to basics, double monster hp, stone first, dooms, monster rows, mortals, caltrops, heavy dice, tough hp, big hitter, death shield, sickly, mana debt, tower, monster shields, monster hp, spiky monsters, wurst, nth death, manymore

items changed: color-restricted items, tracked, cursed bolt, wand of wand, anchor, infused herbs, coin, trowel, foil, kilt, polearm, flickering blade, buckler, autumn leaf, clumsy hammer, tower shields, fletching, clef, pillow, terrarium, shortsword, wristblade, enchanted shield, pocket phylactery, clover, syringe, duvet, harpoon, wild seeds, relic, cracked plate, magic staff, obol, idol of aiiu, antivenom, soup, tiara, natural, powerstone, full moon, dragonhide gloves, eggshell, fangs, dynamo, cocoon, pauldron, sponge, gizmo, determination, jewel loupe, eucalyptus, candle, water, sparks, hourglass, cauldron, enhance wand, ornate hilt, troll blood, demon claw, boots of speed, burning halo, poison dip, katar, serration, brimstone, wax seal, spike stone, egg basket

BUGS -
fixed some exploits
double permadeath crash
added some new bugs to balance out the ones I fixed

MISC -
more party layouts for cursed modes
removed rise, grave spam, poison immunity from cursed modes
messed with achievements
changed some names
messed with command limit
renamed heroes keep their new name when levelling up

More from Slice & Dice

Other announcements

All news
Game update21 May 20253.2.13just bug fixes really - update translations - run history fixed - jinx -> generated monsters only - null buff text fixed (partially-incoming)In-game event12 May 2025Slice & Dice 3.2The main change is translation to fr, it, es, pt, ru. Some textmod changes and bugfixes and community art. Also some achievements have been removed from steam to help completionists (though they are still achievable in-game): Indecisive++, Classic Hell streak, Chaos++++++++ (100+ keywords), total-kills 0, crosses-rolled 0, hell victory, quadruple-revive, quintuple-revive, x6-revive, 1000000 dea…Game update23 Nov 20243.1.20 small updateJust small bugfix patch for 3.1. Hopefully this fixes achievement issues. No leaderboards are reset, but it will fix submission issues. (it may let you attempt to submit when you already have a better score also) BALANCE - graph changes heroes changed: prodigy modifiers changed: strained top, double monster hp, skip rewards 4, death shield, mortal, *stone*, barrel time ritem slight nerf level u…