Hey everyone! Today at 8 PM server time (in about 2 hours) we will run maintenance and install an update. The work will take 1.5 hours and should be finished at about 9:30 PM.
One of the main changes in this update is the optimization of the network code. It should make a real difference to your ping, to running additional game windows and to how PvP combat feels.
New
- Brazilian Portuguese is now available for selection as a game language.
Combat & PvP
- A skill that can't be used no longer freezes your character or turns you the wrong way.
- Fixed skills failing on targets beside or behind you.
- Skills and basic attacks now hit running players more reliably.
- Chaining skills gives far fewer false "cooldown" messages.
- Basic attacks start again on your target after a single-target skill.
- The same buff at different levels no longer stacks. The 10 buff / 10 debuff limit now applies to skill buffs too.
- Healing over time no longer draws monster aggro.
- Buff tooltips in the target frame now show the buff's full duration.
Movement & Follow
- Movement is smoother on high ping or unstable connections.
- Follow now stays on through death and revival.
- Follow no longer tries to reach a leader on another island of the same map. It waits until the leader is back in view.
- If you hold the left mouse button to move and release it outside the game window, your character keeps following the cursor until your next click, as in the original.
Items, Trade & Pets
- Hovering an item in the trade window now shows its full tooltip.
- Forge now takes crystals only from the stacks you placed in the forge. Materials become bound only when the forge succeeds.
- Fixed a false "amity is less than 40" message when merging pets right after feeding them.
- With the merge window open, right-clicking a merge spirit in your bag adds it.
- Dragged icons now sit correctly under the cursor.
Quests, Instances & Events
- NPCs keep showing their quests and markers when your quest log is full.
- Fane and Wonderland timers no longer grow longer with each run.
- Fixed party members being unable to loot their kill after the leader changed or logged out.
Interface & Display
- Escape now closes the second bag window.
- Pressing Enter in the private message name field now moves you to the message field.
- Engaged and married titles on other players show the partner's name again.
- Clicking empty areas of the world map or the display settings panel no longer moves your character.
- Mobile: tapping an NPC dialogue option no longer also moves your character. The default UI scale is now 100%.
- The account and password fields on the login screen now fit inside their frames.
- Display settings grey out rendering modes that don't work on your PC.
- Equipment auras now look like the original.
Performance & Stability
- Players who move back into view now reappear faster, and the game uses less data on mobile connections.
- Fixed characters staying on screen after players disconnect.
- Fewer hitches when players, pets and monsters come into view.
- Lower CPU usage, especially on Windows 10 version 1803 or newer and Windows 11.
Thank you for playing and for your reports, they help us a lot!