
Hi folks!Here an update that significantly improves the quality of the game, both in performance and feeback.
Gap in tileset - I have removed the gaps present at times in the grid of the tilemap. Looks much more clean!
Play menu - choose your save location, and prompted when deleting the save file instead of right away. At some point, there will be more options in the saves, and also more information displayed such as: time played, number of deaths etc.
Status damage feedback - When poisoned, burning struck with lightning etc. there is now visuals to support each, including a building indicator near the healthbar.
Resistance items - A potion of lightning resistance has been added to test the resistances mechanic. currently, there is no way to know your current resistance, but it will change with the stats menu coming soon.
Damage buff items - A sharpening stone has been added to increase light damage and cause bleed. There is currently no way to see the current buffs, it is something i am worling on.
Loading and tiling makeover - No longer will you be met with a fast loading screen, but a very long dark background. same for when resting or changing locations. This is a big makeover and I will need your help to report any bugs.
That is all for this update, I am trying my best to finish the maximum before the next fest press access on the 8th of october. Stay tune for more, and Wishlist the game to get informed when released!