It’s been a little while since our last update and the demo back in June, but development on Toada Brava has continued behind the scenes. With our Kickstarter getting closer, we wanted to share what we’ve been working on and what’s coming next.
We’re excited to officially announce that Toada Brava’s Kickstarter will launch on Tuesday, September 22nd.
We’ve been working toward this moment for a long time, and in just a few weeks, we’ll be asking our community to help us take Toada Brava to the next stage.
We’ve also updated our Kickstarter pre-launch page with new information about the campaign and what we’re preparing for launch.
You can check it out here:
https://www.kickstarter.com/projects/andreyin/toada-brava-a-hand-drawn-jailbreaking-jrpg-adventure
If you haven’t already, following the pre-launch page is the best way to make sure you know when the campaign begins.
We also want to give our future backers something special to look forward to.
The Kickstarter will include exclusive content that will not be available through the regular game, including a Kickstarter-exclusive playable character and an exclusive weapon/item.
We’ll be revealing more about these throughout the campaign, including what makes them unique and how they fit into Kako’s adventure.
Since the last demo launched, the team has continued improving and expanding Toada Brava.
Here are some of the biggest changes and additions since the demo:
Since the demo temporarily launched in June, we’ve continued polishing Toada Brava based on player feedback and everything we’ve learned from the demo.
We’ve cleaned up animations and interactions, fixed several movement and area-transition issues, polished Kako’s falling and recovery animations, and made adjustments to the Warden encounters to improve their timing and feel..
We’ve also added a little something new to the main menu: a direct link to our Kickstarter.
For everyone who played the demo, we hope you’ll come back and see how Toada Brava has continued to evolve. What you played in June was only a small glimpse of what we’re building, and there’s much more to come on Kickstarter.
For everyone who played the original demo, we’re looking forward to showing you how much Toada Brava has continued to evolve.
We’ve also been taking Toada Brava to different events and showcases, including Party-Based RPGs, and have been applying for more events as they come up.
It’s been great getting Toada Brava in front of more players and seeing people discover Kako, his companions, and the world of Santacrúz.
We’ll continue looking for opportunities to showcase the game as we get closer to the Kickstarter.
We're happy to announce that Toada was accepted in DevGamm's Awards and will be judged for a place as nominee, the names will be revealed October 22, but we're already happy just to be accepted.
With the Kickstarter only a few weeks away, we’re entering one of the most important stages for Toada Brava.
If you’ve been following the game for a while, now is the time to join us.
Our Kickstarter launches on Tuesday, September 22nd, and bringing our communityto launch is incredibly important. The more people who are there with us on day one, the stronger start we can give the campaign and the better chance we have of making Toada Brava the game we want it to be.
If you want to support Toada Brava, please follow the Kickstarter pre-launch page now.
https://www.kickstarter.com/projects/andreyin/toada-brava-a-hand-drawn-jailbreaking-jrpg-adventure
We’ve spent a long time building Toada Brava. Now we’re getting ready to take the next step, and we’d love to have you with us when the Kickstarter goes live.
The Kickstarter is coming. We hope you’ll be there on day one.