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Infinity Bounce DemoNewsInfinity Bounce Dev-Blog #1
Community

Infinity Bounce Dev-Blog #1

Infinity Bounce Demo · published 31 Aug 2026, 15:51 UTC

All newsPlayers around this dateRead on Steam

Welcome to Infinity Bounce's official first development blog post!

Many of you have been asking for a way to see which path shooting stars are taking. We've also heard a lot of requests for the ability to single out a shooting star easily.

After some tinkering, we've come up with a solution that should cover both of these pain points. There's a new button to toggle "Star Paths". Once enabled, shooting stars will leave a clearly visible trail behind that gets continuously refreshed. This makes it easy to place Nebulae in the right spots, adjust the position of Planets, and more.

In addition, selecting any shooting star (easiest after pausing the game) will make all others transparent or even invisible, if you prefer.

Here's a short video showing it in action:

We will release this feature with the next demo update.

Do you have any thoughts to share? Let us know what you think in the comments or over on our Discord!

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Game update7 Sep 2026Infinity Bounce Demo v0.6.2f2Fixes · Fixed an issue where the tutorial could get stuck during the "zoom out fully" step. · Updated description of Anomaly to mention that it inverts the shooting star's gravity.In-game event27 Aug 2026Infinity Bounce Demo v0.6.2Hi everyone! Thanks a lot for all the great feedback so far! Our team has been busy at work - we fixed a couple of issues and added many quality-of-life improvements. We also decided to add a completely new toy to the demo: The Particle Accelerator ! It works like a planet, but also fires a beam when hit. The beam will trigger other Planets (and other Particle Accelerators), creating an opportu…