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LunariumNewsV1.015 Update: Enhanced Combat Skill Effects
In-game event

V1.015 Update: Enhanced Combat Skill Effects

Lunarium · published 21 Aug 2026, 11:44 UTC · build 24859328

All newsPlayers around this dateRead on Steam

Bug Fixes & Optimizations

  • Adjusted the hit detection of some of Enid’s attacks to better match their intended behavior.

  • Updated enemy AI to prevent incorrect disengagement from causing progression to become stuck.

  • Fixed an issue where NPCs in the Floating Home could be incorrectly targeted.

  • Added a new projectile attack to Ryuu’s boss fight, added sound effects, and increased Ryuu’s HP.

  • Adjusted Enid’s boss fight stats and AI. Enid can now no longer be defeated too quickly during a single knockdown.

  • Fixed an issue where the Sea Beast could stand up during an execution.

  • Adjusted Elmo’s stats and fixed an issue where shields could take abnormal damage from Lumina attacks.

  • Fixed an issue that could cause the Dancer Colossus boss fight to become stuck.

  • Fixed an issue where enemy HP bars from dreams could incorrectly appear in the real world.

  • Enemies inside the prison can no longer be attacked while the prison remains closed.

Enhanced Effects for Certain Combat Skills

  • Astral Cruise+: Reduces Resonance consumption when cast consecutively.

  • Meteor Swirl: Restores Resonance upon performing a Perfect Dodge.

  • Meteor Swirl+: Can now be followed up with Lumina Pursuit.

More from Lunarium

Other announcements

All news
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