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InViNodeNewsBug-fix and feature request adjustment
Game update

Bug-fix and feature request adjustment

InViNode · published 21 Aug 2026, 07:01 UTC · build 24855947

All newsPlayers around this dateRead on Steam

After recent fix regarding mentions of a user that had found an issue in the overall save mechanism on crash, we recently found that the scene node's 'draft store' wasn't taken as part. Now it is. This is fixed. Of course, all other nodes have also been checked.

One of our users came with the question to adjust the preview default size. When you created a scene node and have preview active, the image would scale to full size. This has been adjusted, but it can now also be configured in the settings.

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Game update30 Aug 2026A small update on requestA couple of users asked for arrows on the lines. It is cosmetic, it is there now. Perhaps we will make them adjustable. Currently there is simply arrows on the end.Major update25 Aug 2026Version 2.40.0From now on, you can switch dark and light theme. We had two UX/UI designers (from our test group), who have looked at the options. First we aimed at simply white for light, but this was shot down, especially as the dark mode isn't fully black (high contrast). A mostly 'conservative' icon has been added to switch. The choice is application wide, so you can't select per project (We were in the p…Game update25 Aug 2026Version 3.38.9 micro updateWe removed the option for single file export. This for several reasons, but firstly because nobody seemed to actually use it (Testers confirmed). It also fits better in the envisioned flow to be able to import the characters.rpy, images.rpy and variables.rpy. We are currently working on bigger updates, but we felt this was a nice quick win.