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Welcome to VictorvilleNewsUpdate 1.1.0
In-game event

Update 1.1.0

Welcome to Victorville · published 7 Aug 2026, 02:09 UTC

All newsPlayers around this dateRead on Steam

New Accessibility Features:

  • Low Resolution Mode (LRM)

    • The first time the game is launched with this update installed, a resolution check will be performed

      • If a monitor resolution under 1080p is detected, LRM will be enabled (can be toggled in Settings)

    • When LRM is enabled, the game window will be vertically cropped to the boundaries of the in-game CRT screen for maximum text readability, and the horizontal resolution will also be dynamically cropped to match the monitor's aspect ratio to fill as much vertical screen space as possible (As narrow as 4:3 and as wide as 2:1)

    • An alternate Main Menu screen has been created specifically for LRM

    • The LRM toggle will always be saved locally whether or not the game is running through Steam

  • An option to disable scanlines has been added to the Settings menu

    • If LRM is automatically enabled on first boot via the resolution check, scanlines will be disabled

    • The scanline toggle will always be saved locally whether or not the game is running through Steam

Other Changes:

  • (Steam Only) Pressing Ctrl+Shift+F12 will reset all settings to default and close the game

    • Resetting settings will cause the game to perform its resolution check again on next boot

  • (Steam Only) The "Twine Version" menu option now hides when the game is running in Steam Big Picture mode instead of when running on SteamOS in general

  • Slightly increased the volume of the ambient track "Research and Solitude"

  • All text elements now properly align to the intended resolution of the in-game CRT screen

  • Fixed a slight narrative inconsistency where Gary's eyes would adjust to the "light" in a dark room

  • Fixed an issue where certain lines of text meant to appear instantly would display the first letter a single frame before the rest of the line

  • Fixed an issue where the volume sliders would flash white for a single frame when entering the Settings menu from the Pause menu

  • Updated credits

More from Welcome to Victorville

Other announcements

All news
Game update19 Aug 2026Patch 1.1.1​Fixed a slight narrative inconsistency where a dim room is described as "plenty bright"​ · Fixed a typo in a rare string of text · (Windows) The executable's product name has been changed from "${project_name}" to "Welcome to Victorville" · (Windows and Linux) The game executable has been given a proper description​Esports13 Aug 2026PHYSICAL CD RELEASE!Did somebody say... 💿PHYSICAL MEDIA?💿 That's right! Studio 7e has partnered with We the Indies LLC to provide a physical CD-ROM release of Welcome to Victorville! The physical version includes DRM-free builds of Welcome to Victorville for all three major operating systems, as well as a bonus soundtrack CD! Get your copy Here!Game update1 Aug 2026Patch 1.0.2​Fixed an issue where the achievement count in the Main Menu could become higher than the actual amount of achievements unlocked · Restarting the game now requires R to be held for one second instead of resetting on press