
Hello everyone!
This Kagenazo demo update focuses on clearer feedback, easier navigation, and general UI polish.
Added visual and audio feedback when earning a time bonus or completing a puzzle with an efficient cube count.
Improved the visibility of the score panel and its close/continue button—especially when a level is completed with fewer than three stars.
Each cube now displays how many of its levels you have completed.
Added localized text labels to pause-menu buttons, making their functions easier to understand.
Improved blur effects and transitions across pause, settings, and score screens.
Polished level-selection icons and their animations.
Added the current build version to the interface.
Fixed missing characters and font-rendering issues in Simplified Chinese.
Thank you for playing the Kagenazo demo! Your feedback continues to help us improve the experience. If you would like to follow development more closely, you can now join our Discord directly from the game.