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TetrogueNewsTetrogue 1.1.6 — Patch Notes
Game update

Tetrogue 1.1.6 — Patch Notes

Tetrogue · published 21 Jul 2026, 08:40 UTC · build 24310456

All newsPlayers around this dateRead on Steam

Quality of Life

  • The "fewer relics available" messages you can get from Treasure Rooms and relic rewards now also mention that more unlock via the Upgrades tree — but only while there's actually more left to unlock.

  • Added a small pointer next to the Progress button on the main menu once you've earned your first Shards, nudging you toward the Upgrades tree. It disappears again as soon as you unlock your first upgrade.


Fixes

  • The Gravity gem's board-pull now happens the instant your lines clear, instead of waiting for the attack animation to land.

  • Fixed a rare crash/freeze during battle when the Gravity gem's board-pull effect completed a line clear of its own while the previous clear's attack animation was still playing.

  • Fixed The Forge event showing your equipped gems in the opposite order from the gem bag — the 1-line gem is now shown on the bottom and the 4-line gem on top, matching every other gem panel.

  • Fixed Expert Technique's spin bonus incorrectly triggering on ordinary rotations near a wall or the floor for non-T pieces.
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Other announcements

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Game update13 Sep 2026Tetrogue 1.3.7 — Patch NotesNew Features · Exiting a run now goes straight to your Upgrades tab if you can afford one: pressing Exit (Game Over) or Back to Menu (Victory) skips the Start Screen, with a note next to the Upgrades button explaining why and your Shard counter animating up to the new total. · New Tier 2 relic: Targeting System. Line-clear damage always hits whichever enemy you've selected instead of the frontm…Game update11 Sep 2026Tetrogue 1.3.6 — Patch NotesNew Features · Tetrédex gains two new sections: Heroes and Status Effects. Heroes start blacked out until unlocked, then show a full mechanic writeup and their three Boss Upgrade options with the real numbers. Status Effects work the same way, revealing an icon and description the first time you're hit by or enter that effect in battle. · New "Test Controls" button on Options → Gameplay opens a…Game update3 Sep 2026Tetrogue 1.3.2 — Patch NotesQuality of Life · Every focusable button, card, and selector now gets a clear "corner brackets" highlight when you move to it with a controller or keyboard, or hover it with the mouse — replacing the old, easy-to-miss pulsing scale effect. Rolled out across every menu, overlay, and screen in the game. Fixes · Fixed a controller's Rotate input being read as a tutorial card's confirm/skip button,…