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ShadowforgeNewsShadowforge 16.5
In-game event

Shadowforge 16.5

Shadowforge · published 5 Jul 2026, 13:14 UTC · build 24060751

All newsPlayers around this dateRead on Steam

🎨 Shadowforge Update — Recent Color Palette System

Shadowforge now includes a fully integrated Recent Colors Palette, improving workflow speed and making color selection much faster and more intuitive during painting.

✨ What’s new

🟣 Recent Color History (30 slots)

  • Shadowforge now automatically stores the last 30 used colors

  • Colors are displayed in a clean 6×5 circular grid

  • The most recently used colors appear first

🎯 Instant Color Reuse

  • Click any circle in the recent palette to instantly switch to that color (while holding CTRL)

  • No need to re-adjust sliders or color pickers

  • Works seamlessly with brush and tool switching

🔄 Fully Synced Color System

The palette is fully integrated with Shadowforge’s color engine:

  • HSV color wheel (Hue & Saturation)

  • Gradient/value control system

  • Main brush color (global.color)

  • Eyedropper and painting tools

All systems stay synchronized automatically when a color is selected.

🧠 Smart Color Tracking

  • Duplicate colors are automatically moved to the front instead of being repeated

  • New colors are automatically added while painting

  • Old colors are pushed out when the limit of 30 is reached

🖱️ Integrated UI Behavior

  • Palette is positioned directly next to the toolbar and under the top menu

  • Only responds when interacting with UI (does not interfere with painting)

  • Clean hover and selection highlighting for better usability


🛠️ Under the hood improvements

  • Unified HSV-based color system

  • Improved synchronization between palette, gradient, and brush tools

  • Stable UI interaction logic preventing accidental input conflicts

  • Optimized rendering of palette circles for smooth UI performance


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