
Added a Finger Tracking setting to the SteamVR driver.
When turned off, AddCon+ finger tracking output is disabled and standard Oculus controller skeleton data is forwarded instead.
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Improved calibration detection.
Reduces cases where calibration fails even when your hand is fully open, so calibration completes more reliably.
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If you encounter any issues, you can roll back to the previous version by selecting the "previous" branch in the Steam client's Beta settings. Please report any bugs or problems on our Discord.