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TurboCrapsNewsv1.0.6.0
Game update

v1.0.6.0

TurboCraps · published 21 Jun 2026, 05:20 UTC

All newsPlayers around this dateRead on Steam

Appearance:
-Make script documentation background match the other script editor backgrounds.

Bug fixes:
-Scripting window was not saving its UI state between runs.
-Run/round information in simulation graph tooltips was duplicated when running one simulation per script on multiple scripts with Same rolls checked.
-Highlighting was improperly removed in the script documentation editor after clearing a search.

More from TurboCraps

Other announcements

All news
Game update11 Sep 2026v1.0.10.0Features: -Consume less memory when running simulations. -Provide an option to not graph the simulation results. --This can help conserve memory when running many simulations. -Add an entry for 200 to the # of rolls combo box. -Change the Sims per bankroll spinner to have a step of 1 for values between 1-5, and 50 otherwise. -Show the percentage won/lost in the tooltips for both the Bankroll an…Game update1 Sep 2026v1.0.9.0Bug fixes: -The concurrency examples in the documentation showing lock(this) were wrong and would not prevent data from being written to by multiple threads at once during simulation. -Added a new static property named GlobalLock on every script object that can be used to ensure safe reads and writes across threads by using lock(GlobalLock) instead. The documentation has been updated to reflect…Game update1 Aug 2026v1.0.8.0Features: -Add new virtual methods to scripting which can be used to collect information beyond what the program displays in the simulation results. · Started() · BankrollStarted() · BankrollRunStarted() · BankrollRunFinished() · BankrollFinished() · Finished() -Add new properties for scripting: · ScriptName · FileFriendlyScriptName Appearance: -Make editor tabs be the equivalent width of 4 spa…