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Clicker OreNewsFirst Update Released!
Community

First Update Released!

Clicker Ore · published 14 Jun 2026, 21:16 UTC

All newsPlayers around this dateRead on Steam

Changes

  • Increased the cost of Suit upgrades.

  • Increased the impact of Temperature on gameplay.

  • Increased Pickaxe unlock requirements.

  • The batch processing panel in the Pickaxe and Clothing menus is now pinned to the top.

  • Adjusted Skill durations and cooldowns.

  • Corrected the Task Reset Timer description.

  • Lowered Prestige requirement thresholds.

  • Updated the UI/UX design.

Fixes

  • Fixed the "Beginnig of Life" typo. It now correctly displays as "Beginning of Life".

New Features

  • Added a preview panel displaying the next unlockable Pickaxe.

  • Added a shake effect when hitting ores.

  • Added a stat preview showing the percentage increase provided by the next upgrade level.

  • A floor transition panel will be added.

More from Clicker Ore

Other announcements

All news
Game update13 Sep 20261.7.16 Update Notes — September 13, 2026NEW - Added a region panel: you now switch between the main mine and the dungeon from a single panel. - Added promo codes: type a code into the Promo Codes tab under Settings and claim your reward. - Added a chest to the store: it drops enchantment dust or a piece, and the card lists every reward with its chance. - Added sorting to the inventory: sort your items by tier or by number of affixes,…Major update6 Sep 20261.6.13 Major Update — September 6, 2026NEW - The enchantment system is here: enchantments fitted to your pickaxes, suits and pets raise your damage, critical hits, gold gain and heat resistance. - Enchantments come in four tiers: Common, Rare, Epic and Legendary; higher tiers mean both stronger effects and more properties on a single enchantment. - Every enchantment rolls its own values the moment it is crafted and never changes aga…Community30 Aug 2026About the Upcoming Balance Change — August 31, 2026In the update I will release within a week, I am making a serious change to the game's balance. I am doing it knowing it will affect the progress you have built, and I want to apologise for that first. I make this game on my own, so I am writing these lines in my own words. Looking at the data since launch and at what you have reported, I saw one thing clearly: some numbers did not add up. Some…