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Anno 117: Pax RomanaNewsPatch 1.5.2 and our plans for June and summer
Community

Patch 1.5.2 and our plans for June and summer

Anno 117: Pax Romana · published 29 May 2026, 14:58 UTC

All newsPlayers around this dateRead on Steam

Hey Anno Community,

Yesterday we’ve released Version 1.5.2 with several more fixes – including the issue with ships renaming themselves (which didn’t get properly fixed last time), flickering ground plates and some adjustments to rivals’ behaviour related to wars.

Please have a look at the full Patch Notes here!

Upcoming updates

The next planned update will be on June 18th and include some more fixes as well as the second cosmetic DLC: Blooming Cities.

We’ll follow that up with another update in early July. More details on those closer to their release date.

Livestream

On June 10th we’ll be holding a livestream to show you the “Blooming Cities” Pack in action with Art Director Reiko, Project Coordinator Dennis and Clémentine, Junior International Product Manager.

Aside from talking about the very flower-y content, we’re also looking forward to updating you on our plans and answering your questions.

The stream will start on June 10th at 5PM CEST | 3PM UTC on our Twitch channel.

Upcoming and what we’re working on

Looking further into the future, August is, as previously announced, the time of the Hippodrome! Our second gameplay DLC will release around mid-August letting you build an enormous monument in your cities and hold races to entertain your population. You won’t have to wait too long until we start talking about it.

This release will be accompanied by an update as usual, Update 2.0, further improving the game for everyone. To give you a little teaser:

  • An often-requested feature is making a comeback: the note function!

    • Leave notes for yourself as reminders for later in your play-session or when you load your savegame a few days or weeks later and attach them to specific objects (e.g. ships).

  • Take even more phantastic screenshots with the photomode

    • We have seen and admired what you can do with the postcard mode already – with a free camera and some effects you will have even more possibilities

  • Time limited challenges will be available via Ubisoft Connect

    • Aside from the challenge aspect itself, you will get XP for your Ubisoft Connect profile level and Fame points to use in the Hall of Fame

Additionally, we are working on a bunch of further fixes and improvements. Please note that these can still move into later updates depending on their complexity or in case of unforeseen issues. As usual, we will confirm the final changelog for Update 2.0 closer to the actual release in August. To mention just five things currently being worked on:

  • We’re planning to add field workers to farms/plantations after adjustments to the feedback unit system

  • We’re working on a solution to increase the value of the proconsul title, in order for it to be less easily lost upon taking actions the Emperor doesn’t like

  • In the first-person easter egg, groundplates/roads shouldn’t disappear anymore in certain angles

  • We’re looking into Raiders not being defeatable/spawning without their main building

  • Sandarac Tree Nursery will be reclassified as plantation

Talking about both DLC and patches, in the last weeks we’ve held both playtests for “The Hippodrome”, as well as a very early playtest for “Dawn of the Delta”.

Like the playtests we’ve done in the year leading up to the release of Anno 117: Pax Romana, our goals here were to gather feedback on both the overall state, but also the aspects “fun factor”, balancing and UI/UX.

These types of closed playtests will continue for all future gameplay content, and while we can’t go into the details of the provided feedback here, we received valuable input on the UI/UX side of the Hippodrome DLC and its connection to the rest of the game, as well as the province layout of DLC 03 and the clarity/onboarding of its features.

Community Spotlight

Closing the update with a Community Spotlight once more, starting with this website DukeEntropy created: it lets you pre-plan trade routes in preparation for our next Anno 117: Pax Romana session.

To quote them: “I made a website to plan my Anno 117 island and trade routes. Since I cannot play anno during work hours, but I can go to the internet and plan my anno game during work hours.”

Check it out here: https://antondemeester.github.io/anno-planner/

Finally, we also want to feature here some of the awesome screenshots you took for “Prophecies of Ash”, capturing both the island itself as well as the volcano and its eruptions in particular.

More from Anno 117: Pax Romana

Other announcements

All news
Community4 Sep 2026Gamescom recap: Dawn of the Delta and Echoes of KassandraHey Anno Community, We’re back from gamescom and ready to give you an overview of what was presented and announced. Over the course of last week, we met quite a few Anno fans in Cologne, had some nice chats, answered a lot of questions and talked about “The Hippodrome”, the big “Dawn of the Delta” expansion as well as the upcoming cosmetic pack “Echoes of Kassandra”. Let’s give you an overview…Esports21 Aug 2026The Hippodrome is available now!It’s the release of “The Hippodrome”! The second expansion for Anno 117: Pax Romana is now available and lets you build this new, huge monument and host race events for your population. Increase your splendour to unlock stronger buffs and bonuses for your cities and host the largest races in the empire. For all details on this new DLC, check out our dedicated DevBlog from earlier this month. Al…Major update20 Aug 2026Anno 117: Pax Romana – Update 2.0Release date: August 20th, 3 PM CEST | 6AM PT With this release we’re deploying both Update 2.0 as well as the “The Hippodrome” DLC. Improvements and Changes Please have a look at this blog post for some more details on features like photo mode and heroic specialists. New Features & Functionalities · Added a Photo Mode to the game · Includes a free camera and various effects · Added a Note Func…