Hello from Vaelmino Games! We'd like to introduce 28 Dawns, a pixel-art roguelite defense game built around army progression, loot, and build experimentation. By day, decide which camps to upgrade, choose class promotions, and equip your soldiers. By night, your army marches and fights automatically, putting your decisions to the test against monsters and bosses.
Start with six class families and explore 14 first promotions and 28 final classes. When your frontline starts to buckle, do you invest in sturdier tanks and healing, or push for enough damage to end the fight before the horde grows?
Shields and sustain: combine tanks with healing, shields, and support auras to hold the line.
Frost and protection: freeze enemy groups and gain shields from successful freezes.
Lifesteal melee: keep Blood Oath Knights fighting as their attacks restore health.
Damage over time: mix poison, burning, and curses to wear down crowded waves.