* Right click to direct team
Players team navigate to click point and engage any enemies along the way. If nothing to engage, they return to following controlled character.
* Make the Contact system introduced organically as part of story flow
Contact system largely could live unknown as content never introduced to player. Integrated Contact touch points as part of main story to help introduce mechanic to players
* Spread out Mission structure to better expose player to additional Fixers
Initial clustering of Missions centered around too few Fixers. Restructured core story missions to help expose players to greater variety of Fixers. Should also see more opportunity to be exposed to Grid/Hacker missions