Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Between GodsNewsFree Attack Rework
In-game event

Free Attack Rework

Between Gods · published 23 Aug 2026, 19:26 UTC

All newsPlayers around this dateRead on Steam
  • Swords: Increased attack speed.

  • Axes: Added a chance to inflict Bleed.

  • Hammers: Can now charge attacks and have a chance to Stun enemies.

    Skill Tree Adjustments

    • Prerequisites Added: Unlocking a skin now requires at least 1 point in Speed. Speed requires at least 1 Attack skill, and Attack requires at least 1 point in Speed.

    Frostbite & Great Master Shield Rework

    • Both items now feature a chance to Freeze enemies upon hit.

    QoL & System Updates

    • Underworld Penalty Reduced: Falling into the Underworld now only costs 50% of your total coins instead of losing all of them.

    • Stage Tracking: Cleared stages now show a visual "Clear Spot" marker to trace your path on the map.

    • Merchant Double-Click: You can now purchase items from the merchant by double-clicking them directly.

    • Tutorial Skip: The tutorial is now automatically skipped after completing your first fight.

    Bug Fixes

    • Fixed a draw-fight bug where the game broke if both the player and the enemy died at the exact same time.

    • Fixed an issue where weapon durability was not saving correctly when resuming a game.

    • Fixed a bug where enemies would continue attacking endlessly while in Rage Mode.

More from Between Gods

Other announcements

All news
Community9 Sep 2026Between Gods is coming to PlayB3yond 2026! ⚔️We are excited to announce that Between Gods will be officially participating in PlayB3yond 2026 ! 🗓️ Event Dates September 21 – September 27, 2026 During the event, you’ll be able to explore the latest updates on the game, try out our playtest, and share your feedback directly with us as we continue shaping the ultimate god-slaying experience. 🌐 Official Links · Event Website: · Steam Page:…Game update6 Sep 2026New Info Pop-ups Added!I’ve added new info pop-ups across several menus to give you better clarity on items, stats, and choices. You can now find them in: How to Parry: Mastering the parry mechanic is key to surviving and dealing massive damage. Here is how it works in 3 simple steps: · Watch: Pay close attention to enemy attack animations and time your defense carefully. · Press the key: Hit the parry button right b…Community19 Aug 2026PLAYTEST IS LIVEThe Steam Playtest is officially LIVE! 🚀 Jump in right now, test out the brand-new features, and share your feedback with us. Your input is crucial in helping us shape the game! 📅 End Date: September 30 👉 Join in and play today! What to Test? · Combat System: Overall feel, responsiveness, and mechanics flow. · Difficulty Curve: Scaling and balance across all 3 stages. · Equipment Balance: It…