
It's time!
This release candidate version of the demo begins the final process of public playing.
Pretty much all the bugs have be quashed, and major mechanics are finalized. Thank you so much to all my playtesters for helping us get to this point, I couldn't have gotten here without you.
There's still more to add, but that will come slowly over the next bit. This build will be submitted to Valve for approval, but will continue to be updated.
1.0.1 Changes
Added sfx to game load.
Added system for planet speech.
Added flavor speech for the 4 planets.
Remix planet audio to handle the new speech.
Added sfx to block and wire select.
Added near death experience leaderboard.
Added flesh harvesting leaderboard.
Finalized achievements and leaderboard statistics.
Remove the resume and save from pause menu after death.
Disable window resize.
Bug Fixes
Fixed bug where research numbers were flickering.
Fixed bug where blocks could warn and change colour on level load.
Fixed visual issue where no free save slots would overlap with the save icon.
Fixed bug where exfil was possible while dying.
Fixd an obssene ammmount of speling mistakies.
We did it,
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