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Galactic VaultNewsThe Endless Update ♾️
Major update

The Endless Update ♾️

Galactic Vault · published 19 Aug 2026, 14:00 UTC · build 24817585

All newsPlayers around this dateRead on Steam

Operators,

Our 4th Major Update is officially here! We’ve packed this update with massive new replayability features, extra meta-progression, community-requested features, and more languages!
We're also running a 25% discount until 31th August 4pm CEST!

♾️ Endless Mode & Leaderboards

Ready to see how long you can truly survive?

  • Play Forever: Pick your difficulty, flip the toggle to Endless, and keep fighting until you finally meet your match!

  • Climb the Ranks: Score your spot on the leaderboards and prove to the community who the ultimate player is. How far can you push your run?

🔮 Meta-progression Charms

Even more meta progression has arrived! We’ve completely reworked Influencer Charms and added a brand-new progression system to power up your runs:

  • The Meta-Charm Console: Explore the brand-new console to manage your charms.

  • Fashion Meets Stats: Find Meta-Charms during your Endless runs and combine your favorite visual looks with powerful stat bonuses!

  • Go 'Perfected': level up each Meta-Charm to its Perfected state for a boost to your stats.

💀 4 New Difficulty Modifiers

Looking to completely shake up your gameplay? On top of Endless Mode, we’ve added 4 new run modifiers that completely alter how the game plays:

  • 🩸 Fragile: Ultimate glass cannon mode, you have 1 Shield and 1 HP. Every hit removes 1.

  • ☣️ Toxic Environment: The air itself is poisonous! You constantly take a percentage of your current health as damage. Not lethal, but dangerous...

  • 💥 Explosive Deaths: Watch your step, enemies explode when they die!

  • 🎲 Randomizer: Total chaos. Enemy encounters are completely randomized.

⚙️ Expanded Custom Run Options

You asked for more freedom, and we delivered! We’ve majorly increased the limits on our Custom Options so you can tweak your experience to your heart's content.

(Disclaimer: We are officially NOT responsible for one-shotting, bullet sponges, or fried PCs... play at your own risk! 😉)

🎯 Crosshair Customization

A feature requested by the community! You can now customize your crosshair in the settings, including: Custom colors, offsets, thickness, dynamics and more!

🌐 4 New Languages Supported!

We’re excited to welcome even more players to our community! Full language support has been added for: Polish, Traditional Chinese, Korean and Japanese.

Other community requested features

  • Reroll barrel and movement abilities

  • Save profiles

  • Added petting ‘Zub’

  • Added leaderboards for endless mode and for shooting range (P-Service) highscores

  • Added ‘Input device mode’, allowing the user to mix mouse and keyboard + controller input. This allows for using Steam’s ‘Gyro to mouse’ option and using your controller’s Gyro-aiming

  • Added a subtle ‘low health’ indication line & pulsing icon in the healthbar. When health on or below this line, the upgrades that are influenced by your health reach their max power

  • Added icons to upgrade cards to indicate ‘Stacking’ and ‘Upgradeable’

Other changes:

  • Fixed rocketeers sometimes trying to run back into the doors

  • Fixed some more controller UI navigation issues

  • Added setting whether you force cancel reload when doing melee attack or not

  • Fixed some alignments and dropdown overlaps / cutoffs in the settings UI

  • Fixed dropdown selected option not being properly highlighted

  • Shifted the experience curve slightly forward, meaning early levels go a bit faster (in all categories) 

  • Total experience to reach max level, lowered by 5% (in all categories)

  • Fixed a case where rewards could show up multiple times at the end of a run

  • Reduced Big Bullet size from 0.2m to 0.1m and speed slow from -20% to -15%

  • Added a slight diminishing return in the visual bullet sizing

  • Fixed some color inconsistency in Grenade Select UI

  • Fixed custom difficulty options reverting when directly re-playing from end-screen

  • Fixed being able to shoot during boss animation after alt-tab

  • Fixed a collision issue on Infected Armory wall

  • Fixed Supply Cart, Control Point and Infected Bulbs rooms not giving correct rewards

Once again, thank you so much for your support! With this 4th major update, we’re thrilled with what Galactic Vault has achieved so far. Seeing such a positive response to our very first game means the world to us!

If you’re enjoying the update, please consider leaving a review on Steam, sharing your craziest endless run clips online, and challenging your friends for the top leaderboard spot!~MeepMeep Games

More from Galactic Vault

Other announcements

All news
In-game event27 Aug 2026Endless balance patch v1.4.2First, a huge thank you to everyone jumping into the Endless update, the leaderboards are looking great! While these balance changes make Endless mode significantly harder, we’ve adjusted scoring to keep the competition fair: reaching Room 75 now awards roughly the same score that Room 500 used to. Endless Changes · Enemy spawning speed now scales with endless rooms · Enemy budget (how many ene…Esports25 Aug 2026Galactic Vault Deploys to PS5 & Xbox Series X|S on September 3rd!Operators, Galactic Vault is coming to PlayStation 5 and Xbox Series X|S on September 3rd, 2026 ! Yes, that’s in just over a week already! The console version will also retail at $19.99 We're super excited to bring Galactic Vault to even more players alongside our partner Take IT Studio! who did all the heavy lifting on the porting process. You can already wishlist Galactic Vault on consoles he…Community24 Aug 2026Upcoming Endless Balance Patch👋 Operators, It’s been almost a week since the Endless update went live, and we’ve been keeping a close eye on how it’s playing out. To be completely honest with you: endless runs are way too long. We never intended Endless to turn into a multi-hour marathon or feel like a grindy chore. We want endless runs to be intense, punchy, and respectful of your time. ⚙️ What’s Changing? · More Aggressi…