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DUNGEON SLASHERNewsBalance Patch Preview
Game update

Balance Patch Preview

DUNGEON SLASHER · published 13 Aug 2026, 11:39 UTC

All newsPlayers around this dateRead on Steam

Challenge the endless Dungeon!

We are providing a preview of the balance adjustments that will be applied to the updates for the 3rd and 4th weeks of August.

This balance adjustment was decided by comprehensively referring to actual gameplay data, such as the clear rate and adoption rate per Character and a weapon, as well as the selection ratio and clear rate per node.

However, since adjusting balance based on actual gameplay data and then continuously adjusting it while monitoring the results is a first for us, we are approaching this cautiously. Furthermore, we did not judge based on a single specific metric, but decided on the adjustment details by considering actual gameplay situations and the characteristics of each element together.

This adjustment is also based on data confirmed up to this point, and we do not believe this is always the final answer. We will continue to monitor the gameplay situation after the update along with the opinions of our Heroes and make continuous adjustments where necessary.

Character Balance Adjustment

Knight

(Nerf) Growth Attack Power

(Nerf) Impulse Blade - Utility, Cooldown

Slayer

(Buff) Diablo - Cooldown, Damage

(Change) Soul Reaper Unique Rune - New Effect Added

Gunner

(Change) Level 30 Effect

(Change) Core Trait added due to Level 30 Effect Change

Mage

(Nerf) Blazing Spellbook - Damage

(Nerf) Frozen Spellbook - Mana Cost

(Nerf) Flash Spellbook - Mana Obtain, Damage

(Buff) Sphere of Blood - Mana Cost, Bleed Chance

(Buff) Gem of Darkness - Controls

Mercenary

(Buff) Poison Wine Cask Bacchus - Stats

Ronin

(Change) Level 30 Effect

(Change) Core Trait added due to Level 30 Effect Change

Soul Eater

(Change) Level 30 Effect

(Change) Trait due to Level 30 Effect Change

(Nerf) Level Effect

(Nerf) Trait

Vampire

(Change) Level 30 Effect

(Change) Trait

(Nerf) Level Effect

(Nerf) Core Trait

Doppelganger

(Buff) Low Pick Rate Trait

(Change) Core Trait

High Roller

(Buff) Low Pick Rate Trait

(Change) Core Trait

(Buff) Flush - Damage

Berserker

(Nerf) Overpowered Trait

(Buff) Low Pick Rate Trait

Elemental Synergy Balance Adjustment

Divinity

(Nerf) Divinity Ray - Damage

Artifact Balance Adjustment

Blessed Moon Mirror

(Nerf) Damage

Skill Balance Adjustment

Sand Barrier

(Nerf) Divinity Ray Count

Thank you.

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