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Fading Light PlaytestNewsFading Light Playtest Update 0.1
Game update

Fading Light Playtest Update 0.1

Fading Light Playtest · published 8 Jul 2026, 13:17 UTC

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Fading Light Update LogThe big one this build: co-op.⭐ Now Playable: Co-op
A second player can now drop in and take control of Spark. The co-op mechanics and underlying systems are in place, so the Mountain can be played through together. The solo experience is untouched.🚀 New Features:-Cinematic black bars added for cutscenes
-New button icons added across the UI🛠️ Improvements:-Rebalanced the difficulty of the Cryoformite fight in the Zone 7 powder area
-Reworked stick-throwing physics and added more sprite variety
-Updated the notification and tip system design
-Shortened the hold time needed to trigger the Lantern
-Redesigned the Load Profile screen🐛 Bug Fixes:-Fixed a torch animation/state bug when dashing while holding the torch
-Replaced broken sprites in the ending scene.
-Fixed platforms on the map that were unreachable or impossible to leave
-Fixed a torch bug triggered when recalling Spark during a double jump
-Fixed Velka that escaped in Scene 5 incorrectly reappearing in Scene 10
-Fixed the cursor getting locked on screen
-Fixed a game freeze during the third zone cutscene
-Fixed various UI and Spark bugs triggered during cutscenes⚠️ Known Issues
Co-op still has some known bugs. Improvements and debugging on the system are ongoing.

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Game update7 Sep 2026Fading Light Playtest Update 0.6Fading Light Update Log 🚀 New Features · Added new sound effects for Molnek traps · Added Discord and Steam Wishlist buttons to the main screen · Added disclaimer and logo splash screens 🛠️ Improvements · Adjusted the positions of building blocks across scenes based on feedback · Increased how often Spark moves ahead of Noteo to guide the way · Added cancel conditions to the tip system, so un…Game update13 Aug 2026Fading Light Playtest Update 0.5Fading Light Update Log 🚀 New Features · Added a parallax depth effect to the main menu · Completed Unity Cloud Analytics integration · Added main menu VFX 🛠️ Improvements · Added a wall to the last scene where the corpse is propped up in the scene · Disabled automatic walk mode in camp areas · Spark can't be forced into walls now · Disabled unwanted collision between Molnek and Noteo · Impro…Game update24 Jul 2026Fading Light Playtest Update 0.4Fading Light Update Log 🚀 New Features - Added crafting animations. - Added new sound effects for the Fire buff and Decoy mechanics. - Added dedicated controller UI support for Steam Deck. - Closed off the downward passage when reaching the final scene with gunpowder already in hand, so the route doesn't stretch out for no reason. 🛠️ Improvements - Improved Spark's decoy throwing behavior and…