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Battleship CommandNewsAfter-launch patch is live
In-game event

After-launch patch is live

Battleship Command · published 4 Jun 2026, 09:27 UTC · build 23562198

All newsPlayers around this dateRead on Steam

Hey everyone!

Here's a small patch that should hopefully fix some of the pressing issues.

Thanks to everyone who has reported issues and also tried the beta branch!

A case where the player character would freeze has been discovered and hopefully solved.

Controllers have been affecting the player movement, so I have now removed those inputs.

I will look at adding controller support in the future and proper key binding possibilities.

This patch also attempts to improve the UI for 16:10 aspects. If you run the game with 16:10, please let me know if this improves the UI.

I will be looking into improving and bug fixing the recon plane next!

Cheers

Patch Notes Build #481 and #482

Fixes:

-Prevent connected controllers from moving the player

-Fixes to make 16:10 aspects ratios function

-Some improvements to the external camera view

-Prevent Dynamic Traffic patrols to spawn on top of eachother

-Potential fix for unwanted UI input

-Fix invert mouse toggles only show in control settings

-Fix error when fleet ship sunk, causing player character to freeze

New:

-Added the possibility to "run" by holding Left Shift while moving.

-The External camera can move faster by holding Left Shift.

-Added toggles to enable inverted mouse look and director aim, in the Control settings.

More from Battleship Command

Other announcements

All news
Game update31 Aug 2026Patch Build #453Hi! Here's another hotfix for a case where the AI ships in your fleet might go passive and stop. Thanks for the help catching this bug!! Cheers \ -Solve one case with fleet ships going passiveGame update25 Aug 2026Patch Build #452Hey! Here's a small fix that hopefully solves a case where the ships in your fleet might go passive and stop moving. Cheers \ -Fix bug where manually assigning target would select the clicked ship \ -Potential fix for fleet ships going passiveGame update20 Aug 2026Hotfix Build #540Hey! This is a hotfix that stops guns from firing when they are out of arc. Also so a few small improvements to the guns behaviour. Cheers! \ -Slight delay in AI crew firing -Fix twitchy main guns -Fix guns firing when out of arc