Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Dark Light: SurvivorNewsPatch 0.1.6.1
Game update

Patch 0.1.6.1

Dark Light: Survivor · published 3 Jun 2026, 11:29 UTC · build 23544114

All newsPlayers around this dateRead on Steam

Hi everyone,

This is a quick patch to address Steam Deck resolution issues, stabilize the Deck build, and reduce stuttering further by preloading key particle effects.

Big thanks to the community for the feedback, and special thanks to @Zeff for the quick help.

We will keep refining the game as we go. Thanks again for everyone’s support!

Steam Deck

  • Fixed Steam Deck resolution issues.

  • Steam Deck resolution is now set to 1280x800.

  • Stabilized the Steam Deck build further.

  • Preloaded several particle effects to reduce stuttering during gameplay.

Changes and Fixes

  • Weapon switching now skips melee weapons and only switches between ranged weapons.

  • Preloaded the lightning effects from Lightning Orb to reduce stuttering when the skill appears.

  • Preloaded the Gunslinger’s Golden Pistol and Golden Pistol bullets when needed.

  • Preloaded all skill effects used by the Archer Boss.

  • Preloaded Gargoyle and flying target fireballs and explosion effects in the Forest and Snowfield maps.

  • Removed invalid Gargoyle object creation.

  • Fixed an issue where Gargoyle skill effects could sometimes remain on screen if the Gargoyle was defeated while casting.

  • Fixed an issue where Zombies could float while walking in Map 2.

  • Fixed an issue where the frame rate could reset to 60 FPS after clearing a run.

  • Boss health bars now stay visible once the boss enters range.

  • Added a warning indicator for Skeleton Archers.

  • Added more wooden crate drops to Map 3.

  • Fixed an issue where War Cry in the skill tree was not working.

  • Reduced the trigger chance for sword attack sound effects.

  • Reduced the trigger chance for the Dual Gun Boss skill Rolling Grenade.

Best,

Mirari

More from Dark Light: Survivor

Other announcements

All news
Game update31 Aug 2026Patch 0.2.7.2Hi Everyone, Special thanks to ElectriX for identifying an issue where leaving the game paused for an extended period could cause the player character to slowly sink into the ground and eventually fall beneath the map. The issue was reproduced after the game had been paused for more than 60 minutes . Quick Patch · Fixed an issue that could cause the player character to slowly slide or sink whil…Game update21 Aug 2026Patch 0.2.7.1Hi guys, A quick emergency patch before the weekend. We found and fixed a rare issue that could cause the end screen to become locked under specific conditions. · Fixed a rare issue where offering a Void Stone during the first Map Select could cause the end screen to become unresponsive. This issue should now be fully resolved. Hope everyone has a great weekend, and thanks again for your suppor…In-game event21 Aug 2026Patch 0.2.7Hi everyone, We have just completed another round of performance improvements and bug fixes before shifting our main focus back to Endless Mode and upcoming content. Work on the URP transition is also continuing alongside development. This patch is primarily focused on improving stability, reducing unnecessary performance overhead, and resolving several edge case bugs reported by players. One o…