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Cyclopean II: The DreamlandsNewsMany Bugs Fixed - DEMO Updated
In-game event

Many Bugs Fixed - DEMO Updated

Cyclopean II: The Dreamlands · published 13 Feb 2026, 17:13 UTC

All newsPlayers around this dateRead on Steam

EDIT: I updated again in the afternoon. The "Marshall" menu was not working properly and you could not appoint allies to attack during combat. Now it seems to be working again.I was able to identify and resolve several major bugs...

Alliances

Alliances with different human groups are not working correctly. Human allies do not (currently) provide any buffs to your player, but they also do not fight when dismissed to camp. They will also allow for access to information that might not be available through inquiries otherwise.

Also a hard limit of 9 alliances has been set. Once you have formed 9 alliances (including betrayals) you can no longer form any new ones.

Inquiries

There was a problem with showing whether inquiries were already read or not.

Wiggly Monsters

There was an issue where monsters would go slightly "off grid" and appear wiggly on the screen in the overworld. I believe this is resolved.

Camp

I think I have fixed all the bugs in the camp (Tent item) and it should work properly again.

Flee Combat

Fleeing combat in the overworld would move the character to a weird, dark part of the map. It should now relocate you correctly.

Time of Day

The time of day was not being preserved between saves, and it was reset to noon every time you loaded a game. Now the correct time of day is saved and loaded correctly.

Captives

Some monsters and humans would not show up correctly in the captives menu. They should be presenting accurate information now.

More from Cyclopean II: The Dreamlands

Other announcements

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Major update14 Sep 2026Updated Demo for Party Based RPG FestParty Based RPG Fest I have been working on the game non-stop, but there is a lot left to do before I can think about releasing it. With that said, I have updated the free demo. The demo is still limited to the Isle of Oriab, without access to any other areas of the Dreamlands for now. However I have made sure the light-houses appear correctly. Also, importantly, I have limited player allies to…Community15 Aug 2026New Progress ReportI am making slow but steady progress on the game. Almost all the game's areas are there, but still rough and unfinished. I am also having this conflict where I want to show all the new stuff, but I don't want to give spoilers, hoping players will enjoy discovering these places and creatures in-game. Please check out the video and comment there if you want to help boost the game's visibility!In-game event9 May 2026Progress ReportLot's Going On There is a lot of work being done on Cyclopean II every day. But it is almost entirely art production related, and not actually being incorporated into the game yet. I have been designing all the cities of the Dreamlands. It is a time consuming process, since Lovecraft decided to write about each one in such detail, and I've realized that this particular city is all wrong! Still,…