UI Polish & Cleanup Update | v5.0.91
This update brings a major UI cleanup across the game. Menus now use a consistent design, and text is larger and easier to read. It also includes the new pet balance changes and a major achievement XP boost!
Achievement XP Boost!
Each completed achievement is supposed to grant +0.5% XP. Although the header displayed your full achievement bonus, the server was only able to count 139 achievements. This excluded many newer achievements, including higher tiers for clicks, coins, logins, Clickdex, pets and EXP, as well as every egg-hatching and special-drop achievement.
- The server can now verify and count 245 achievements.
- More than 1,000 players received an XP boost, with some gaining over +50% XP.
- For example, a player with 236 counted achievements now receives +118% XP from achievements instead of +66.5%.
Achievement Total: 270 → 269
“EXP Overlord” unlocked at exactly the same milestone as “EXP Legend”: 25 million lifetime EXP. Because both achievements had identical requirements, “EXP Overlord” has been removed.
- If you had already unlocked it, your achievement count will decrease by one—for example, 151/270 → 150/269.
- The achievement XP shown in your header will decrease by 0.5%. However, that 0.5% was never applied by the server, so your actual XP earnings will not decrease.
Pet Balance Changes
These changes take effect shortly after the update goes live, so make sure you are playing on the latest version.
- Tier bonus reduced from +20% to +10% per tier. A Tier 5, Level 100 Mythic pet now provides +150% instead of +200%, reducing its Power from 1,000 to 750.
- Tier 5 pets can now level beyond Level 100 with no level cap. Each additional level provides a smaller permanent increase. Compared with Level 100, the pet’s boost is approximately 4% higher at Level 200, 7% higher at Level 300 and 22% higher at Level 1,000.
- A fully maxed Tier 5 team will initially be around 10% weaker than before. Continuing to level your pets beyond Level 100 will gradually recover part of that difference.
- The Tier Up and Pet Leveling information tabs now fully explain how pet tiers and levels work, including examples, in every supported language.
Menus & Readability
- Text now expands to better fill the available space, making titles, large values, tabs and buttons easier to read.
- Every menu now aligns with the Home panel, while pop-ups, tooltips, tabs, toggles and buttons use a consistent design across all themes.
- Theme colours have been restored: Sci-Fi titles are cyan, the Fantasy header is gold, and white text is exclusive to the Dark theme.
- Your Profile stats now include Lifetime XP.
- The Global Economy panel and pet information pages are now translated into every supported language.
Fixes
- Achievements and Challenges progress bars no longer always display “80%” and now show your actual progress.
- The Auto Clicker Info setting now saves correctly and has been moved to the General tab.
- Pet rarity filters such as UNCOMMON and LEGENDARY no longer overlap.
- Auto-clicker card levels and per-level gains no longer run together.
- Egg and pet progress text on the Home panel is no longer cut off at the edges of the progress bar.
- The EGGS button in the Pets menu now matches the other button labels.
- The Home and Fusions information pages now update their colours immediately when changing themes.
- The version label on the main menu is readable again.
Behind the Scenes
- The main game scene has been rebuilt using shared components. Unused artwork, outdated code and around 20 unused text entries have also been removed, making future updates faster to develop and less prone to bugs.
- Music now streams while playing instead of loading every track into memory. This reduces memory usage and improves loading times without changing audio quality.
- Unreleased artwork and audio have been separated from the live game and saved for future content.