Funorbit · published
Features
Added Planet Station as a buildable, inert surface structure with no lab requirements.
Changes
Extended backward aiming while running to the flashlight.
Aiming the gun or flashlight now transitions smoothly and rapidly.
The aiming tutorial now explains aiming with the gun or flashlight.
Hostile animals now linger in their death pose for a couple seconds and flicker before disappearing, instead of fading out immediately.
Opened chests can no longer be reopened; they flicker and disappear permanently instead of remaining in the world.
The rover's headlight is now a directional cone light that follows its facing direction, instead of a plain radial glow.
The rover's headlight now flickers and turns off when it runs out of fuel, and turns back on once refueled.
Expanded the Story mode narrative and mission flow around restoring the lab.
In Story mode, restoring the lab is now only available once the mission asks for it.
Improved the crafting panel's Pre requisites section.
The lab's story-mode reveal now plays through its computer instead of automatically on entering the room, and the computer's own dialog updates afterward.
Trying to enter the lab while it's restoring now shows a short message instead of silently doing nothing.
Bug Fixes
Fixed interrupting a story-mode dialog while running leaving the running animation looping in place instead of settling into idle.
Fixed the watch sometimes appearing behind the minimap instead of above it.
Fixed the "Restore Lab" panel rendering larger than the crafting panel at wider resolutions.
Fixed cave lighting illuminating the Earth surface background.
Fixed hard edges appearing in cave graphics.
Fixed Earth ambience not starting during the first dialogs after leaving the lab.
Fixed Escape opening the menu instead of closing an open backpack.
Fixed nearby light sources, like the lantern, lighting up the background mountains.