Introduced a Target Hover Panel in battles that displays detailed information about hit chances and how they are calculated for melee attacks, ranged attacks, and spells.
Melee weapon hit and block bonuses are now shown separately in the My Team and Shop views.
Added new combat hotkeys (Space for passing, 1-5 for selecting ranged weapons and spells in the bottom row, and Enter to close battle info at the start and end of a fight).
Added UI icons to better visualize gladiator stats.
Combat & Mechanics
Injured gladiators can no longer participate in school training.
Removed the 10% minimum and 90% maximum caps on hit chance, allowing probabilities to scale from 0% to 100%.
Achievements
Winning the league championship on "Spartan" difficulty now automatically unlocks the "Hard" difficulty achievement as well. This is also applied retroactively: players who have previously won on Spartan difficulty will automatically receive the Hard achievement when the in-game Achievements screen is opened.
Bug Fixes & Stability
Fixed rare bugs that could freeze combat.
Fixed an issue where recently retired gladiators were not appearing in the year-end “Most KOs” list.