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SollervirNewssep 9 Update
Game update

sep 9 Update

Sollervir · published 9 Sep 2026, 12:32 UTC

All newsPlayers around this dateRead on Steam

Buff and Debuff Fixes
Weaker effects no longer overwrite stronger attack, attack speed, slow, or damage amplification effects. The strongest unexpired effect now takes priority.

Echidna Improvements
Basic attacks now use the Poison attribute. Her active skill applies Poison for 6 seconds to surviving targets. Existing Poison stacks increase her execution threshold from 30% HP to a maximum of 40%.

Cernunnos Improvements
His roar now deals area damage within a 140px radius and reduces enemy movement speed by 35% for 2.5 seconds.

Nine Awakened Ultimates Improved
Added distinct effects suited to each character’s role, including bonus damage, ally buffs, damage amplification marks, knockback, Burn, and Frostbite.

Persistent Area Effect Fixes
Fixed an issue where some of Aion Sanctus Omega’s damage zones overwrote each other. Also fixed Transcendent Genesis’s zones failing to affect the Seal Gate from certain dispatch positions.

Impact Timing Improvements
Damage and status effects for 63 skills now activate in sync with their impact visuals.

Poison Damage Fixes
Fixed repeated attacks delaying Poison damage ticks and expired Poison stacks incorrectly remaining active.

Clearer Skill Descriptions
Updated descriptions and translations to clarify effects, durations, cooldowns, and activation conditions. Improved description readability on smaller screens.

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