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Super Dungeon DesignerNewsMini-Map, Lava, Acid, Sword Spin Enhancement
In-game event

Mini-Map, Lava, Acid, Sword Spin Enhancement

Super Dungeon Designer · published 8 Sep 2026, 06:10 UTC · build 25148786

All newsPlayers around this dateRead on Steam

Mini-Map

  • Pressing "M" on keyboard or hitting "R3" on a controller now display a live in game mini-map. You can still find the full scrollable map in the Pause menu.

Lava

  • Lava has been added, this devious tile will instantly kill any player that steps in it. I mean, it's lava. What did you expect?

Acid

  • We added a green variant of the Poison tile called "Acid". Acid is similar to poison but deals more damage and causes a bit of knockback.

Sword Spin Enhancement

  • We made some changes to how the Sword Spin attack works. When you hold down the button the sword is set to, a bar will now appear under the player showing how long until it is charged up. The bar will turn green and disappear to let you know the Sword Spin is fully charged.

  • Sword Spin charges are no longer lost when the Player takes damage.

Bug Fixes and Enhancements

  • Arrows reflected off of a Triangle Block were not course correctly properly

  • Stool object can now be bumped by a sword hit (this gives the player a way to get a stool out that is stuck against a wall)

  • When obtaining an item and jumping in the air, any spawning links will now play after the player is done freezing in air

  • Exported dungeon images now have a transparent background (instead of black, to make them more printer friendly)

  • Trophies no longer mention obtaining an extra life

Big thanks to everyone that helped us test these changes live on the PAX West show floor!

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