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Battlefield™ 6NewsBattlefield 6 - Anticheat Metrics - July
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Battlefield 6 - Anticheat Metrics - July

Battlefield™ 6 · published 4 Sep 2026, 15:00 UTC

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Hey Soldier,

July was the end of Season 3 and the first ranked season, as well as the beginning of Season 4. This will be our first month posting the updated MIR with the changes made to improve its accuracy, as we outlined in the Anticheat Update for Season 4.

In the previous June update, June ended at 6.59% based on our previous MIR calculation and then stabilized to 4.62% after our update to the new definition that accounts for highly reported high skill and vehicle players. 

In case you missed it, while reviewing recent data, our anti-cheat and analytics teams noticed a steady increase in MIR that didn't align with any changes in known cheating populations, communities, or cheating tools. A deeper investigation revealed the cause: reports against legitimate players, particularly highly skilled players and especially those who spend most of their time in vehicles.

To redress this, we've updated MIR to better filter out such legitimate players. While we won't share the exact methodology to avoid enabling abuse, but the principle is straightforward: if a player is consistently reported over a long period yet never triggers other anti-cheat signals and repeatedly passes manual review, MIR will recognize them for what they are: a skilled Battlefield veteran.

For the full explanation, check out the Anticheat Update for Season 4 linked above.Refer to our January update, where we discussed how MIR updates to understand how and why these shifts occur in more detail.

We previously called out the upcoming enforcement of TPM 2.0, which is live as of August 31st. Refer to the published How do I use TPM 2.0 on my PC? article for guidance and resolution steps, and thank you for helping us keep our Battlefield secure against bad actors.

July: Results & Impact

Match Infection Rate: The percentage of matches across the title that were negatively impacted by at least one cheater. This includes all suspected cheaters you've reported, even those we might not have enough evidence to enforce against.

From the end of June, MIR started at 4.62%. This continued to steadily climb to a high of 5.74% from July 13th until July 15th, and then began to see a decrease to 4.86% on the 20th, fluctuating in the later stages of the month until the end of July, when it was at 4.76% as of writing this update.

Through July, EA Javelin Anti-Cheat prevented 277,649 attempts to cheat or tamper with the game before they could impact matches. We are presently still tracking a total of 104 (-8) active cheat-related programs, hardware solutions, vendors, resellers, and their associated communities, and out of these, 100 (-7) are reporting related feature failures, detection notices, downtime, or fully taking their cheats offline (96.15%).

Keep it fair out there - see you on the Battlefield.

BF_SledgeHammer

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