Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
MECCHA CHAMELEONNewsBIG UPDATE 4.1.0
Game update

BIG UPDATE 4.1.0

MECCHA CHAMELEON · published 28 Aug 2026, 12:35 UTC

All newsPlayers around this dateRead on Steam

・Added new official maps: "Kyoto" and "Art Museum"
・Reworked "Greece" and "Egypt"
・Replaced the legacy server browser with an 5-character alphanumeric join code search
Join codes can also be verified in-game

・In-progress games are now hidden during public searches (can be toggled in options)
This helps direct players toward waiting servers
・Server elapsed time is now displayed on the search screen
・The game now ends if the hunter count reaches 0 while hunters are waiting
・Fixed an issue where server player count displayed as 0
・Added a 1-second cooldown to taunts
・Increased the minimum forced taunt interval from 1 second to 5 seconds
・Reduced network data usage during painting by 40%
・Adjusted the maximum FPS setting limit from 239 fps to 240 fps
・Fixed an issue where ammo settings reset every match
・Fixed an issue that may have caused crashes for some users during gameplay
・A sound effect now plays when toggling voice chat states
・A region tag must now be selected
・Fixed an issue where stick-based paint controls varied in speed depending on the framerate
・Fixed an issue where stick-based paint controls moved slightly faster in the upward direction
・Improved camera controls for hiders
・Mitigated performance drops when expanding the options menu

More from MECCHA CHAMELEON

Other announcements

All news
Esports9 Sep 2026Now available on Nintendo Switch 2!Cross-play is fully supported. MOD maps will support cross-play by the end of the year. At that time, the Steam Workshop will be deprecated and replaced with a new MOD system. This upgraded system will offer a smoother, more secure gameplay experience than what is currently available.Game update9 Sep 2026Hotfix 4.1.0Add cross-play optionSteam news26 Aug 2026[japanese only]クラッシュ問題特定にご協力ください・ゲーム中クラッシュする方へ クラッシュの原因特定のため以下のdiscordへのご参加をお願いいたします。 情報が多いほどすぐ修正できますので御協力お願いします。