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ParalivesNewsPatch Notes 0.1.8
Game update

Patch Notes 0.1.8

Paralives · published 24 Aug 2026, 17:11 UTC

All newsPlayers around this dateRead on Steam

Paralives Patch Notes 0.1.8

After 0.1.7, which contained a good amount of improvements and bug fixes, we scale things back in order to prioritize optimization and long term development.

As mentioned within the public roadmap, we are now moving on to our first big Paralives update! This means patches will be spaced out a bit more than usual as we work our way towards the end of year free major update which will include exciting new features and content. Also, we will still be pushing out hotfixes as needed when we solve important issues.

New

  • Alternative Camera: To give players more options, we have included an alternative camera mode that might be more familiar to some lifesim enthusiasts. Notably, this allows players to rotate the camera with middle click and scroll their view with right click. You can enable this new ‘‘Classic’’ camera in the options menu.

  • More Columns in Paramaker and Build Mode: Players can now extend Build Mode and Paramaker menus up to 7 and 4 columns respectively.

  • Embarrassed Animations: We have updated the embarrassed animations to convey the emotion with a bit more accuracy.

Bug Fixes

  • Para Info Tab: Acquiring knowledge about your fellow Paras is relatively easy, but the information did not display properly. 

  • Turn On TV and Radio: Turning on TVs or radios had seemingly stopped working in the past few patches. Doing the interaction should now open the device to a random channel/station.

  • Children Sitting Animations: Children sitting on couches should now only use the appropriate animations.

  • Dead Paras Household: 0.1.7 had introduced an issue where Households do not vacate their homes after the death of all of their Paras, this should now be resolved.

  • Time Advancement in Paramaker: With some manipulations, it was possible to make time progress in the Paramaker, eventually leading to the death of Paras during their creation.

  • Various Visual Fixes: Runaway mirrors, faulty roof tiles, shops losing their promotional materials. We had to jump in and make sure everyone in Melino was satisfied with their homes.

  • Various Optimisations: In an ongoing effort to reduce lag spikes and stutters, we have optimised the code when Parafolk animations are loaded, when the newspaper is generated and when buildings in the way of the camera fade out.

Known Issues

We are still hard at work trying to find proper reproduction steps for many ongoing issues, as always, we thank you for your patience and all of your feedback.

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Community1 Sep 2026our community’s creativity is limitless!!check out some of our fave builds from the Steam Workshop ⚒️ find them in the Workshop here: 🔹Game update28 Aug 2026Hotfix 0.1.8bFixed a bug where players couldn't create new mods with FBX mesh files.Community24 Aug 2026Patch 0.1.8 is Now Available!Read our full patch notes here: