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Hillshade FarmNewsEarly Access Release Update v0.1.4.1.0
Game update

Early Access Release Update v0.1.4.1.0

Hillshade Farm · published 3 Aug 2026, 23:19 UTC

All newsPlayers around this dateRead on Steam

Hello everybody! It has been a busy week, as the latest update is finally here! Focusing mainly on bug fixes, QoL improvements and major input improvements.

List of changes for this patch:

Player Interaction improvements

Since the release, players using the 3rd person view had issues with interactions not being precise, or all together missing the target.

In order to fix this, the game now has a new interaction trace system, that works perfectly in both 1st and 3rd person view. This fix in total covers over 150 unique interactions across the game!

This was also applied to Object Moving system which uses the R interaction key.

Fixes & Improvements

  • Chests causing items to double after re-logging fixed.
  • "No Planting Spot" notification when using Seed Pouch or Shooter disabled.
  • Invisible chicken blocking chicken coop when sleeping fixed.
  • Chickens no longer react to player collision.
  • Compost Bin crash report fixed.
  • Small Fence collision wrong fixed.
  • Cleaner Robot wrong price fixed.
  • Cleaner Robot spawn logic adjusted.
  • Pet Food refill at Dog House takes less food bags.
  • Dog uses 50% less food and water at the Dog House.
  • Sleep Day Overview XP points having too many decimal points fixed.
  • Some cutscenes not triggering when driving new truck fixed.
  • Broken Cutscene at Holloway Ranch when driving new truck fixed.
  • Using "Collect All" option breaks First Steps on the Farm quest objective fixed.
  • Holloway Ranch field plants collision disabled; performance improvement.

With this update we covered a lot of issues and some awaited improvements! Next update is planned to bring further fixes and improvements as well as A LOT of new quests that cover all of the remaining and new content that wasn't shown properly shown.

And also thank you all for playing the game and sharing your feedback, I try to take care of all the reports but sadly there are some that I just can not reproduce. Hopefully with time we shall find the solutions we need :) See you all soon!

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